mirror of
https://github.com/ppy/osu
synced 2024-12-14 10:57:41 +00:00
Merge branch 'master' into fix-editor-blueprint-wrong-beatmap
This commit is contained in:
commit
5df7d3bfd0
@ -1,6 +1,9 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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||||
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||||
using System;
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using System.Collections.Generic;
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using System.Diagnostics.CodeAnalysis;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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@ -11,29 +14,35 @@ using osu.Game.Graphics.Sprites;
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using osu.Game.Rulesets.Catch.Scoring;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Mania.Scoring;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Rulesets.Osu.Scoring;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Rulesets.Taiko.Scoring;
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using osu.Game.Rulesets.UI;
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using osu.Game.Scoring;
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using osu.Game.Screens.Play.HUD.HitErrorMeters;
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namespace osu.Game.Tests.Visual.Gameplay
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{
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public class TestSceneHitErrorMeter : OsuTestScene
|
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{
|
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private HitWindows hitWindows;
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|
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[Cached]
|
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private ScoreProcessor scoreProcessor = new ScoreProcessor();
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|
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[Cached(typeof(DrawableRuleset))]
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private TestDrawableRuleset drawableRuleset = new TestDrawableRuleset();
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public TestSceneHitErrorMeter()
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{
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recreateDisplay(new OsuHitWindows(), 5);
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AddRepeatStep("New random judgement", () => newJudgement(), 40);
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AddRepeatStep("New max negative", () => newJudgement(-hitWindows.WindowFor(HitResult.Meh)), 20);
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AddRepeatStep("New max positive", () => newJudgement(hitWindows.WindowFor(HitResult.Meh)), 20);
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AddRepeatStep("New max negative", () => newJudgement(-drawableRuleset.HitWindows.WindowFor(HitResult.Meh)), 20);
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AddRepeatStep("New max positive", () => newJudgement(drawableRuleset.HitWindows.WindowFor(HitResult.Meh)), 20);
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AddStep("New fixed judgement (50ms)", () => newJudgement(50));
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AddStep("Judgement barrage", () =>
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@ -83,10 +92,10 @@ namespace osu.Game.Tests.Visual.Gameplay
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private void recreateDisplay(HitWindows hitWindows, float overallDifficulty)
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{
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this.hitWindows = hitWindows;
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|
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hitWindows?.SetDifficulty(overallDifficulty);
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|
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drawableRuleset.HitWindows = hitWindows;
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|
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Clear();
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|
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Add(new FillFlowContainer
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@ -103,40 +112,40 @@ namespace osu.Game.Tests.Visual.Gameplay
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}
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});
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Add(new BarHitErrorMeter(hitWindows, true)
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Add(new BarHitErrorMeter
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{
|
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Anchor = Anchor.CentreRight,
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Origin = Anchor.CentreRight,
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});
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|
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Add(new BarHitErrorMeter(hitWindows, false)
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Add(new BarHitErrorMeter
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{
|
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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});
|
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|
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Add(new BarHitErrorMeter(hitWindows, true)
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Add(new BarHitErrorMeter
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{
|
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Anchor = Anchor.BottomCentre,
|
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Origin = Anchor.CentreLeft,
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Rotation = 270,
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});
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Add(new ColourHitErrorMeter(hitWindows)
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Add(new ColourHitErrorMeter
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{
|
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Anchor = Anchor.CentreRight,
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Origin = Anchor.CentreRight,
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||||
Margin = new MarginPadding { Right = 50 }
|
||||
});
|
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|
||||
Add(new ColourHitErrorMeter(hitWindows)
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Add(new ColourHitErrorMeter
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{
|
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Margin = new MarginPadding { Left = 50 }
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});
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Add(new ColourHitErrorMeter(hitWindows)
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Add(new ColourHitErrorMeter
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{
|
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Anchor = Anchor.BottomCentre,
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Origin = Anchor.CentreLeft,
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@ -147,11 +156,47 @@ namespace osu.Game.Tests.Visual.Gameplay
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private void newJudgement(double offset = 0)
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{
|
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scoreProcessor.ApplyResult(new JudgementResult(new HitCircle { HitWindows = hitWindows }, new Judgement())
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scoreProcessor.ApplyResult(new JudgementResult(new HitCircle { HitWindows = drawableRuleset.HitWindows }, new Judgement())
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{
|
||||
TimeOffset = offset == 0 ? RNG.Next(-150, 150) : offset,
|
||||
Type = HitResult.Perfect,
|
||||
});
|
||||
}
|
||||
|
||||
[SuppressMessage("ReSharper", "UnassignedGetOnlyAutoProperty")]
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||||
private class TestDrawableRuleset : DrawableRuleset
|
||||
{
|
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public HitWindows HitWindows;
|
||||
|
||||
public override IEnumerable<HitObject> Objects => new[] { new HitCircle { HitWindows = HitWindows } };
|
||||
|
||||
public override event Action<JudgementResult> NewResult;
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public override event Action<JudgementResult> RevertResult;
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|
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public override Playfield Playfield { get; }
|
||||
public override Container Overlays { get; }
|
||||
public override Container FrameStableComponents { get; }
|
||||
public override IFrameStableClock FrameStableClock { get; }
|
||||
public override IReadOnlyList<Mod> Mods { get; }
|
||||
|
||||
public override double GameplayStartTime { get; }
|
||||
public override GameplayCursorContainer Cursor { get; }
|
||||
|
||||
public TestDrawableRuleset()
|
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: base(new OsuRuleset())
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{
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// won't compile without this.
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NewResult?.Invoke(null);
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RevertResult?.Invoke(null);
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}
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public override void SetReplayScore(Score replayScore) => throw new NotImplementedException();
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public override void SetRecordTarget(Score score) => throw new NotImplementedException();
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public override void RequestResume(Action continueResume) => throw new NotImplementedException();
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||||
public override void CancelResume() => throw new NotImplementedException();
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||||
}
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}
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}
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|
@ -104,7 +104,6 @@ namespace osu.Game.Configuration
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SetDefault(OsuSetting.KeyOverlay, false);
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SetDefault(OsuSetting.PositionalHitSounds, true);
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SetDefault(OsuSetting.AlwaysPlayFirstComboBreak, true);
|
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SetDefault(OsuSetting.ScoreMeter, ScoreMeterType.HitErrorBoth);
|
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SetDefault(OsuSetting.FloatingComments, false);
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@ -213,7 +212,6 @@ namespace osu.Game.Configuration
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KeyOverlay,
|
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PositionalHitSounds,
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AlwaysPlayFirstComboBreak,
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ScoreMeter,
|
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FloatingComments,
|
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HUDVisibilityMode,
|
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ShowProgressGraph,
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|
@ -1,37 +0,0 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.ComponentModel;
|
||||
|
||||
namespace osu.Game.Configuration
|
||||
{
|
||||
public enum ScoreMeterType
|
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{
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[Description("None")]
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None,
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[Description("Hit Error (left)")]
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||||
HitErrorLeft,
|
||||
|
||||
[Description("Hit Error (right)")]
|
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HitErrorRight,
|
||||
|
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[Description("Hit Error (left+right)")]
|
||||
HitErrorBoth,
|
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|
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[Description("Hit Error (bottom)")]
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HitErrorBottom,
|
||||
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||||
[Description("Colour (left)")]
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ColourLeft,
|
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[Description("Colour (right)")]
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ColourRight,
|
||||
|
||||
[Description("Colour (left+right)")]
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||||
ColourBoth,
|
||||
|
||||
[Description("Colour (bottom)")]
|
||||
ColourBottom,
|
||||
}
|
||||
}
|
@ -73,11 +73,6 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay
|
||||
LabelText = "Always play first combo break sound",
|
||||
Current = config.GetBindable<bool>(OsuSetting.AlwaysPlayFirstComboBreak)
|
||||
},
|
||||
new SettingsEnumDropdown<ScoreMeterType>
|
||||
{
|
||||
LabelText = "Score meter type",
|
||||
Current = config.GetBindable<ScoreMeterType>(OsuSetting.ScoreMeter)
|
||||
},
|
||||
new SettingsEnumDropdown<ScoringMode>
|
||||
{
|
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LabelText = "Score display mode",
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||||
|
@ -1,127 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Screens.Play.HUD.HitErrorMeters;
|
||||
|
||||
namespace osu.Game.Screens.Play.HUD
|
||||
{
|
||||
public class HitErrorDisplay : Container<HitErrorMeter>
|
||||
{
|
||||
private const int fade_duration = 200;
|
||||
private const int margin = 10;
|
||||
|
||||
private readonly Bindable<ScoreMeterType> type = new Bindable<ScoreMeterType>();
|
||||
|
||||
private readonly HitWindows hitWindows;
|
||||
|
||||
public HitErrorDisplay(HitWindows hitWindows)
|
||||
{
|
||||
this.hitWindows = hitWindows;
|
||||
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuConfigManager config)
|
||||
{
|
||||
config.BindWith(OsuSetting.ScoreMeter, type);
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
type.BindValueChanged(typeChanged, true);
|
||||
}
|
||||
|
||||
private void typeChanged(ValueChangedEvent<ScoreMeterType> type)
|
||||
{
|
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Children.ForEach(c => c.FadeOut(fade_duration, Easing.OutQuint));
|
||||
|
||||
if (hitWindows == null)
|
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return;
|
||||
|
||||
switch (type.NewValue)
|
||||
{
|
||||
case ScoreMeterType.HitErrorBoth:
|
||||
createBar(Anchor.CentreLeft);
|
||||
createBar(Anchor.CentreRight);
|
||||
break;
|
||||
|
||||
case ScoreMeterType.HitErrorLeft:
|
||||
createBar(Anchor.CentreLeft);
|
||||
break;
|
||||
|
||||
case ScoreMeterType.HitErrorRight:
|
||||
createBar(Anchor.CentreRight);
|
||||
break;
|
||||
|
||||
case ScoreMeterType.HitErrorBottom:
|
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createBar(Anchor.BottomCentre);
|
||||
break;
|
||||
|
||||
case ScoreMeterType.ColourBoth:
|
||||
createColour(Anchor.CentreLeft);
|
||||
createColour(Anchor.CentreRight);
|
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break;
|
||||
|
||||
case ScoreMeterType.ColourLeft:
|
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createColour(Anchor.CentreLeft);
|
||||
break;
|
||||
|
||||
case ScoreMeterType.ColourRight:
|
||||
createColour(Anchor.CentreRight);
|
||||
break;
|
||||
|
||||
case ScoreMeterType.ColourBottom:
|
||||
createColour(Anchor.BottomCentre);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private void createBar(Anchor anchor)
|
||||
{
|
||||
bool rightAligned = (anchor & Anchor.x2) > 0;
|
||||
bool bottomAligned = (anchor & Anchor.y2) > 0;
|
||||
|
||||
var display = new BarHitErrorMeter(hitWindows, rightAligned)
|
||||
{
|
||||
Margin = new MarginPadding(margin),
|
||||
Anchor = anchor,
|
||||
Origin = bottomAligned ? Anchor.CentreLeft : anchor,
|
||||
Alpha = 0,
|
||||
Rotation = bottomAligned ? 270 : 0
|
||||
};
|
||||
|
||||
completeDisplayLoading(display);
|
||||
}
|
||||
|
||||
private void createColour(Anchor anchor)
|
||||
{
|
||||
bool bottomAligned = (anchor & Anchor.y2) > 0;
|
||||
|
||||
var display = new ColourHitErrorMeter(hitWindows)
|
||||
{
|
||||
Margin = new MarginPadding(margin),
|
||||
Anchor = anchor,
|
||||
Origin = bottomAligned ? Anchor.CentreLeft : anchor,
|
||||
Alpha = 0,
|
||||
Rotation = bottomAligned ? 270 : 0
|
||||
};
|
||||
|
||||
completeDisplayLoading(display);
|
||||
}
|
||||
|
||||
private void completeDisplayLoading(HitErrorMeter display)
|
||||
{
|
||||
Add(display);
|
||||
display.FadeInFromZero(fade_duration, Easing.OutQuint);
|
||||
}
|
||||
}
|
||||
}
|
@ -20,8 +20,6 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters
|
||||
{
|
||||
public class BarHitErrorMeter : HitErrorMeter
|
||||
{
|
||||
private readonly Anchor alignment;
|
||||
|
||||
private const int arrow_move_duration = 400;
|
||||
|
||||
private const int judgement_line_width = 6;
|
||||
@ -43,11 +41,8 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters
|
||||
|
||||
private double maxHitWindow;
|
||||
|
||||
public BarHitErrorMeter(HitWindows hitWindows, bool rightAligned = false)
|
||||
: base(hitWindows)
|
||||
public BarHitErrorMeter()
|
||||
{
|
||||
alignment = rightAligned ? Anchor.x0 : Anchor.x2;
|
||||
|
||||
AutoSizeAxes = Axes.Both;
|
||||
}
|
||||
|
||||
@ -63,33 +58,42 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters
|
||||
Margin = new MarginPadding(2),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
judgementsContainer = new Container
|
||||
new Container
|
||||
{
|
||||
Anchor = Anchor.y1 | alignment,
|
||||
Origin = Anchor.y1 | alignment,
|
||||
Width = judgement_line_width,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Width = chevron_size,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Child = arrow = new SpriteIcon
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativePositionAxes = Axes.Y,
|
||||
Y = 0.5f,
|
||||
Icon = FontAwesome.Solid.ChevronRight,
|
||||
Size = new Vector2(chevron_size),
|
||||
}
|
||||
},
|
||||
colourBars = new Container
|
||||
{
|
||||
Width = bar_width,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Anchor = Anchor.y1 | alignment,
|
||||
Origin = Anchor.y1 | alignment,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
colourBarsEarly = new Container
|
||||
{
|
||||
Anchor = Anchor.y1 | alignment,
|
||||
Origin = alignment,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.TopRight,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Height = 0.5f,
|
||||
Scale = new Vector2(1, -1),
|
||||
},
|
||||
colourBarsLate = new Container
|
||||
{
|
||||
Anchor = Anchor.y1 | alignment,
|
||||
Origin = alignment,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.TopRight,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Height = 0.5f,
|
||||
},
|
||||
@ -115,21 +119,12 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters
|
||||
}
|
||||
}
|
||||
},
|
||||
new Container
|
||||
judgementsContainer = new Container
|
||||
{
|
||||
Anchor = Anchor.y1 | alignment,
|
||||
Origin = Anchor.y1 | alignment,
|
||||
Width = chevron_size,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Width = judgement_line_width,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Child = arrow = new SpriteIcon
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativePositionAxes = Axes.Y,
|
||||
Y = 0.5f,
|
||||
Icon = alignment == Anchor.x2 ? FontAwesome.Solid.ChevronRight : FontAwesome.Solid.ChevronLeft,
|
||||
Size = new Vector2(chevron_size),
|
||||
}
|
||||
},
|
||||
}
|
||||
};
|
||||
@ -152,19 +147,22 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters
|
||||
{
|
||||
var windows = HitWindows.GetAllAvailableWindows().ToArray();
|
||||
|
||||
maxHitWindow = windows.First().length;
|
||||
// max to avoid div-by-zero.
|
||||
maxHitWindow = Math.Max(1, windows.First().length);
|
||||
|
||||
for (var i = 0; i < windows.Length; i++)
|
||||
{
|
||||
var (result, length) = windows[i];
|
||||
|
||||
colourBarsEarly.Add(createColourBar(result, (float)(length / maxHitWindow), i == 0));
|
||||
colourBarsLate.Add(createColourBar(result, (float)(length / maxHitWindow), i == 0));
|
||||
var hitWindow = (float)(length / maxHitWindow);
|
||||
|
||||
colourBarsEarly.Add(createColourBar(result, hitWindow, i == 0));
|
||||
colourBarsLate.Add(createColourBar(result, hitWindow, i == 0));
|
||||
}
|
||||
|
||||
// a little nub to mark the centre point.
|
||||
var centre = createColourBar(windows.Last().result, 0.01f);
|
||||
centre.Anchor = centre.Origin = Anchor.y1 | (alignment == Anchor.x2 ? Anchor.x0 : Anchor.x2);
|
||||
centre.Anchor = centre.Origin = Anchor.CentreLeft;
|
||||
centre.Width = 2.5f;
|
||||
colourBars.Add(centre);
|
||||
|
||||
@ -236,8 +234,7 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters
|
||||
judgementsContainer.Add(new JudgementLine
|
||||
{
|
||||
Y = getRelativeJudgementPosition(judgement.TimeOffset),
|
||||
Anchor = alignment == Anchor.x2 ? Anchor.x0 : Anchor.x2,
|
||||
Origin = Anchor.y1 | (alignment == Anchor.x2 ? Anchor.x0 : Anchor.x2),
|
||||
Origin = Anchor.CentreLeft,
|
||||
});
|
||||
|
||||
arrow.MoveToY(
|
||||
|
@ -7,7 +7,6 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
@ -19,8 +18,7 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters
|
||||
|
||||
private readonly JudgementFlow judgementsFlow;
|
||||
|
||||
public ColourHitErrorMeter(HitWindows hitWindows)
|
||||
: base(hitWindows)
|
||||
public ColourHitErrorMeter()
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
InternalChild = judgementsFlow = new JudgementFlow();
|
||||
|
@ -6,13 +6,15 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Screens.Play.HUD.HitErrorMeters
|
||||
{
|
||||
public abstract class HitErrorMeter : CompositeDrawable
|
||||
public abstract class HitErrorMeter : CompositeDrawable, ISkinnableDrawable
|
||||
{
|
||||
protected readonly HitWindows HitWindows;
|
||||
protected HitWindows HitWindows { get; private set; }
|
||||
|
||||
[Resolved]
|
||||
private ScoreProcessor processor { get; set; }
|
||||
@ -20,9 +22,10 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters
|
||||
[Resolved]
|
||||
private OsuColour colours { get; set; }
|
||||
|
||||
protected HitErrorMeter(HitWindows hitWindows)
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load(DrawableRuleset drawableRuleset)
|
||||
{
|
||||
HitWindows = hitWindows;
|
||||
HitWindows = drawableRuleset?.FirstAvailableHitWindows ?? HitWindows.Empty;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
|
@ -87,22 +87,10 @@ namespace osu.Game.Screens.Play
|
||||
visibilityContainer = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
Child = mainComponents = new SkinnableTargetContainer(SkinnableTarget.MainHUDComponents)
|
||||
{
|
||||
mainComponents = new SkinnableTargetContainer(SkinnableTarget.MainHUDComponents)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
// still need to be migrated; a bit more involved.
|
||||
new HitErrorDisplay(this.drawableRuleset?.FirstAvailableHitWindows),
|
||||
}
|
||||
},
|
||||
}
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
},
|
||||
topRightElements = new FillFlowContainer
|
||||
{
|
||||
|
@ -20,10 +20,14 @@ namespace osu.Game.Screens.Play
|
||||
{
|
||||
public class SongProgress : OverlayContainer, ISkinnableDrawable
|
||||
{
|
||||
private const int info_height = 20;
|
||||
private const int bottom_bar_height = 5;
|
||||
public const float MAX_HEIGHT = info_height + bottom_bar_height + graph_height + handle_height;
|
||||
|
||||
private const float info_height = 20;
|
||||
private const float bottom_bar_height = 5;
|
||||
private const float graph_height = SquareGraph.Column.WIDTH * 6;
|
||||
private static readonly Vector2 handle_size = new Vector2(10, 18);
|
||||
private const float handle_height = 18;
|
||||
|
||||
private static readonly Vector2 handle_size = new Vector2(10, handle_height);
|
||||
|
||||
private const float transition_duration = 200;
|
||||
|
||||
|
@ -14,6 +14,7 @@ using osu.Game.Extensions;
|
||||
using osu.Game.IO;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
using osu.Game.Screens.Play.HUD.HitErrorMeters;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
@ -78,6 +79,24 @@ namespace osu.Game.Skinning
|
||||
combo.Position = new Vector2(accuracy.ScreenSpaceDeltaToParentSpace(score.ScreenSpaceDrawQuad.Size).X / 2 + horizontal_padding, vertical_offset + 5);
|
||||
combo.Anchor = Anchor.TopCentre;
|
||||
}
|
||||
|
||||
var hitError = container.OfType<HitErrorMeter>().FirstOrDefault();
|
||||
|
||||
if (hitError != null)
|
||||
{
|
||||
hitError.Anchor = Anchor.CentreLeft;
|
||||
hitError.Origin = Anchor.CentreLeft;
|
||||
}
|
||||
|
||||
var hitError2 = container.OfType<HitErrorMeter>().LastOrDefault();
|
||||
|
||||
if (hitError2 != null)
|
||||
{
|
||||
hitError2.Anchor = Anchor.CentreRight;
|
||||
hitError2.Scale = new Vector2(-1, 1);
|
||||
// origin flipped to match scale above.
|
||||
hitError2.Origin = Anchor.CentreLeft;
|
||||
}
|
||||
}
|
||||
})
|
||||
{
|
||||
@ -88,6 +107,8 @@ namespace osu.Game.Skinning
|
||||
GetDrawableComponent(new HUDSkinComponent(HUDSkinComponents.AccuracyCounter)),
|
||||
GetDrawableComponent(new HUDSkinComponent(HUDSkinComponents.HealthDisplay)),
|
||||
GetDrawableComponent(new HUDSkinComponent(HUDSkinComponents.SongProgress)),
|
||||
GetDrawableComponent(new HUDSkinComponent(HUDSkinComponents.BarHitErrorMeter)),
|
||||
GetDrawableComponent(new HUDSkinComponent(HUDSkinComponents.BarHitErrorMeter)),
|
||||
}
|
||||
};
|
||||
|
||||
@ -114,6 +135,12 @@ namespace osu.Game.Skinning
|
||||
|
||||
case HUDSkinComponents.SongProgress:
|
||||
return new SongProgress();
|
||||
|
||||
case HUDSkinComponents.BarHitErrorMeter:
|
||||
return new BarHitErrorMeter();
|
||||
|
||||
case HUDSkinComponents.ColourHitErrorMeter:
|
||||
return new ColourHitErrorMeter();
|
||||
}
|
||||
|
||||
break;
|
||||
|
@ -10,5 +10,7 @@ namespace osu.Game.Skinning
|
||||
AccuracyCounter,
|
||||
HealthDisplay,
|
||||
SongProgress,
|
||||
BarHitErrorMeter,
|
||||
ColourHitErrorMeter,
|
||||
}
|
||||
}
|
||||
|
@ -19,6 +19,7 @@ using osu.Game.IO;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
using osu.Game.Screens.Play.HUD.HitErrorMeters;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Skinning
|
||||
@ -342,6 +343,20 @@ namespace osu.Game.Skinning
|
||||
{
|
||||
accuracy.Y = container.ToLocalSpace(score.ScreenSpaceDrawQuad.BottomRight).Y;
|
||||
}
|
||||
|
||||
var songProgress = container.OfType<SongProgress>().FirstOrDefault();
|
||||
|
||||
var hitError = container.OfType<HitErrorMeter>().FirstOrDefault();
|
||||
|
||||
if (hitError != null)
|
||||
{
|
||||
hitError.Anchor = Anchor.BottomCentre;
|
||||
hitError.Origin = Anchor.CentreLeft;
|
||||
hitError.Rotation = -90;
|
||||
|
||||
if (songProgress != null)
|
||||
hitError.Y -= SongProgress.MAX_HEIGHT;
|
||||
}
|
||||
})
|
||||
{
|
||||
Children = new[]
|
||||
@ -352,6 +367,7 @@ namespace osu.Game.Skinning
|
||||
GetDrawableComponent(new HUDSkinComponent(HUDSkinComponents.AccuracyCounter)) ?? new DefaultAccuracyCounter(),
|
||||
GetDrawableComponent(new HUDSkinComponent(HUDSkinComponents.HealthDisplay)) ?? new DefaultHealthDisplay(),
|
||||
GetDrawableComponent(new HUDSkinComponent(HUDSkinComponents.SongProgress)) ?? new SongProgress(),
|
||||
GetDrawableComponent(new HUDSkinComponent(HUDSkinComponents.BarHitErrorMeter)) ?? new BarHitErrorMeter(),
|
||||
}
|
||||
};
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user