mirror of https://github.com/ppy/osu
Remove mod multipliers from being applied to scores
This commit is contained in:
parent
d4bf335fcc
commit
5dd9771c5f
|
@ -3,9 +3,7 @@
|
|||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Screens.Select;
|
||||
|
@ -14,11 +12,11 @@ namespace osu.Game.Tests.Visual.UserInterface
|
|||
{
|
||||
public class TestSceneFooterButtonMods : OsuTestScene
|
||||
{
|
||||
private readonly TestFooterButtonMods footerButtonMods;
|
||||
private readonly FooterButtonMods footerButtonMods;
|
||||
|
||||
public TestSceneFooterButtonMods()
|
||||
{
|
||||
Add(footerButtonMods = new TestFooterButtonMods());
|
||||
Add(footerButtonMods = new FooterButtonMods());
|
||||
}
|
||||
|
||||
[Test]
|
||||
|
@ -26,19 +24,15 @@ public void TestIncrementMultiplier()
|
|||
{
|
||||
var hiddenMod = new Mod[] { new OsuModHidden() };
|
||||
AddStep(@"Add Hidden", () => changeMods(hiddenMod));
|
||||
AddAssert(@"Check Hidden multiplier", () => assertModsMultiplier(hiddenMod));
|
||||
|
||||
var hardRockMod = new Mod[] { new OsuModHardRock() };
|
||||
AddStep(@"Add HardRock", () => changeMods(hardRockMod));
|
||||
AddAssert(@"Check HardRock multiplier", () => assertModsMultiplier(hardRockMod));
|
||||
|
||||
var doubleTimeMod = new Mod[] { new OsuModDoubleTime() };
|
||||
AddStep(@"Add DoubleTime", () => changeMods(doubleTimeMod));
|
||||
AddAssert(@"Check DoubleTime multiplier", () => assertModsMultiplier(doubleTimeMod));
|
||||
|
||||
var multipleIncrementMods = new Mod[] { new OsuModDoubleTime(), new OsuModHidden(), new OsuModHardRock() };
|
||||
AddStep(@"Add multiple Mods", () => changeMods(multipleIncrementMods));
|
||||
AddAssert(@"Check multiple mod multiplier", () => assertModsMultiplier(multipleIncrementMods));
|
||||
}
|
||||
|
||||
[Test]
|
||||
|
@ -46,15 +40,12 @@ public void TestDecrementMultiplier()
|
|||
{
|
||||
var easyMod = new Mod[] { new OsuModEasy() };
|
||||
AddStep(@"Add Easy", () => changeMods(easyMod));
|
||||
AddAssert(@"Check Easy multiplier", () => assertModsMultiplier(easyMod));
|
||||
|
||||
var noFailMod = new Mod[] { new OsuModNoFail() };
|
||||
AddStep(@"Add NoFail", () => changeMods(noFailMod));
|
||||
AddAssert(@"Check NoFail multiplier", () => assertModsMultiplier(noFailMod));
|
||||
|
||||
var multipleDecrementMods = new Mod[] { new OsuModEasy(), new OsuModNoFail() };
|
||||
AddStep(@"Add Multiple Mods", () => changeMods(multipleDecrementMods));
|
||||
AddAssert(@"Check multiple mod multiplier", () => assertModsMultiplier(multipleDecrementMods));
|
||||
}
|
||||
|
||||
[Test]
|
||||
|
@ -63,25 +54,11 @@ public void TestClearMultiplier()
|
|||
var multipleMods = new Mod[] { new OsuModDoubleTime(), new OsuModFlashlight() };
|
||||
AddStep(@"Add mods", () => changeMods(multipleMods));
|
||||
AddStep(@"Clear selected mod", () => changeMods(Array.Empty<Mod>()));
|
||||
AddAssert(@"Check empty multiplier", () => assertModsMultiplier(Array.Empty<Mod>()));
|
||||
}
|
||||
|
||||
private void changeMods(IReadOnlyList<Mod> mods)
|
||||
{
|
||||
footerButtonMods.Current.Value = mods;
|
||||
}
|
||||
|
||||
private bool assertModsMultiplier(IEnumerable<Mod> mods)
|
||||
{
|
||||
double multiplier = mods.Aggregate(1.0, (current, mod) => current * mod.ScoreMultiplier);
|
||||
string expectedValue = multiplier.Equals(1.0) ? string.Empty : $"{multiplier:N2}x";
|
||||
|
||||
return expectedValue == footerButtonMods.MultiplierText.Current.Value;
|
||||
}
|
||||
|
||||
private class TestFooterButtonMods : FooterButtonMods
|
||||
{
|
||||
public new OsuSpriteText MultiplierText => base.MultiplierText;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -92,8 +92,6 @@ public class ScoreProcessor : JudgementProcessor
|
|||
private readonly List<HitEvent> hitEvents = new List<HitEvent>();
|
||||
private HitObject lastHitObject;
|
||||
|
||||
private double scoreMultiplier = 1;
|
||||
|
||||
public ScoreProcessor()
|
||||
{
|
||||
accuracyPortion = DefaultAccuracyPortion;
|
||||
|
@ -111,15 +109,6 @@ public ScoreProcessor()
|
|||
};
|
||||
|
||||
Mode.ValueChanged += _ => updateScore();
|
||||
Mods.ValueChanged += mods =>
|
||||
{
|
||||
scoreMultiplier = 1;
|
||||
|
||||
foreach (var m in mods.NewValue)
|
||||
scoreMultiplier *= m.ScoreMultiplier;
|
||||
|
||||
updateScore();
|
||||
};
|
||||
}
|
||||
|
||||
private readonly Dictionary<HitResult, int> scoreResultCounts = new Dictionary<HitResult, int>();
|
||||
|
@ -235,7 +224,7 @@ public double GetScore(ScoringMode mode, int maxCombo, double accuracyRatio, dou
|
|||
case ScoringMode.Standardised:
|
||||
double accuracyScore = accuracyPortion * accuracyRatio;
|
||||
double comboScore = comboPortion * comboRatio;
|
||||
return (max_score * (accuracyScore + comboScore) + getBonusScore(statistics)) * scoreMultiplier;
|
||||
return (max_score * (accuracyScore + comboScore) + getBonusScore(statistics));
|
||||
|
||||
case ScoringMode.Classic:
|
||||
// This gives a similar feeling to osu!stable scoring (ScoreV1) while keeping classic scoring as only a constant multiple of standardised scoring.
|
||||
|
|
|
@ -6,14 +6,11 @@
|
|||
using osu.Game.Screens.Play.HUD;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using osu.Game.Input.Bindings;
|
||||
|
||||
namespace osu.Game.Screens.Select
|
||||
|
@ -26,10 +23,7 @@ public Bindable<IReadOnlyList<Mod>> Current
|
|||
set => modDisplay.Current = value;
|
||||
}
|
||||
|
||||
protected readonly OsuSpriteText MultiplierText;
|
||||
private readonly ModDisplay modDisplay;
|
||||
private Color4 lowMultiplierColour;
|
||||
private Color4 highMultiplierColour;
|
||||
|
||||
public FooterButtonMods()
|
||||
{
|
||||
|
@ -40,12 +34,6 @@ public FooterButtonMods()
|
|||
Scale = new Vector2(0.8f),
|
||||
ExpansionMode = ExpansionMode.AlwaysContracted,
|
||||
});
|
||||
ButtonContentContainer.Add(MultiplierText = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Font = OsuFont.GetFont(weight: FontWeight.Bold),
|
||||
});
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
|
@ -53,8 +41,6 @@ private void load(OsuColour colours)
|
|||
{
|
||||
SelectedColour = colours.Yellow;
|
||||
DeselectedColour = SelectedColour.Opacity(0.5f);
|
||||
lowMultiplierColour = colours.Red;
|
||||
highMultiplierColour = colours.Green;
|
||||
Text = @"mods";
|
||||
Hotkey = GlobalAction.ToggleModSelection;
|
||||
}
|
||||
|
@ -68,17 +54,6 @@ protected override void LoadComplete()
|
|||
|
||||
private void updateMultiplierText()
|
||||
{
|
||||
double multiplier = Current.Value?.Aggregate(1.0, (current, mod) => current * mod.ScoreMultiplier) ?? 1;
|
||||
|
||||
MultiplierText.Text = multiplier.Equals(1.0) ? string.Empty : $"{multiplier:N2}x";
|
||||
|
||||
if (multiplier > 1.0)
|
||||
MultiplierText.FadeColour(highMultiplierColour, 200);
|
||||
else if (multiplier < 1.0)
|
||||
MultiplierText.FadeColour(lowMultiplierColour, 200);
|
||||
else
|
||||
MultiplierText.FadeColour(Color4.White, 200);
|
||||
|
||||
if (Current.Value?.Count > 0)
|
||||
modDisplay.FadeIn();
|
||||
else
|
||||
|
|
Loading…
Reference in New Issue