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Avoid errors being logged when importing beatmaps while logged out
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@ -390,6 +390,9 @@ namespace osu.Game.Beatmaps
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if (!force && beatmap.OnlineBeatmapID != null && beatmap.BeatmapSet.OnlineBeatmapSetID != null)
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return true;
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if (api.State != APIState.Online)
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return false;
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Logger.Log("Attempting online lookup for IDs...", LoggingTarget.Database);
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try
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