Prevent ApplyTransformsAt from propogating to SliderBall children

This commit is contained in:
Jamie Taylor 2019-03-14 18:51:28 +09:00
parent b131ca12f1
commit 5cc670cd19
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@ -132,6 +132,12 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
base.ClearTransformsAfter(time, false, targetMember);
}
public override void ApplyTransformsAt(double time, bool propagateChildren = false)
{
// For the same reasons as above w.r.t rewinding, we shouldn't propagate to children here either.
base.ApplyTransformsAt(time, false);
}
private bool tracking;
public bool Tracking