Allow key event pass through selection handler

This commit is contained in:
jkh675 2024-08-04 19:11:21 +08:00
parent 1ff0c7cb46
commit 5c5fcd7e7e

View File

@ -213,8 +213,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
{
case PlatformAction.Delete:
DeleteSelected();
// Pass to the `EditorContextMenuContainer` to handle the menu close
return false;
return true;
}
return false;