Rename to BeatmapSetOverlay

This commit is contained in:
Dean Herbert 2017-09-25 17:26:27 +08:00
parent b83596b44d
commit 5be11f539b
14 changed files with 55 additions and 55 deletions

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@ -1,16 +1,16 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Graphics.Sprites;
using osu.Game.Users;
using OpenTK;
using OpenTK.Graphics;
namespace osu.Game.Overlays.OnlineBeatmapSet
namespace osu.Game.Overlays.BeatmapSet
{
public class AuthorInfo : Container
{

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@ -2,7 +2,6 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using OpenTK;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
@ -10,8 +9,9 @@ using osu.Framework.Graphics.Cursor;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using OpenTK;
namespace osu.Game.Overlays.OnlineBeatmapSet
namespace osu.Game.Overlays.BeatmapSet
{
public class BasicStats : Container
{

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@ -3,8 +3,6 @@
using System;
using System.Linq;
using OpenTK;
using OpenTK.Graphics;
using osu.Framework;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
@ -18,8 +16,10 @@ using osu.Game.Beatmaps.Drawables;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using OpenTK;
using OpenTK.Graphics;
namespace osu.Game.Overlays.OnlineBeatmapSet
namespace osu.Game.Overlays.BeatmapSet
{
public class BeatmapPicker : Container
{

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@ -1,16 +1,16 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Beatmaps;
using osu.Game.Screens.Select.Details;
using OpenTK;
using OpenTK.Graphics;
namespace osu.Game.Overlays.OnlineBeatmapSet
namespace osu.Game.Overlays.BeatmapSet
{
public class Details : FillFlowContainer
{
@ -48,7 +48,7 @@ namespace osu.Game.Overlays.OnlineBeatmapSet
public Details()
{
Width = OnlineBeatmapSetOverlay.RIGHT_WIDTH;
Width = BeatmapSetOverlay.RIGHT_WIDTH;
AutoSizeAxes = Axes.Y;
Spacing = new Vector2(1f);

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@ -1,13 +1,13 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using OpenTK;
namespace osu.Game.Overlays.OnlineBeatmapSet
namespace osu.Game.Overlays.BeatmapSet
{
public class DownloadButton : HeaderButton
{

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@ -1,15 +1,15 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Graphics.Backgrounds;
using OpenTK;
namespace osu.Game.Overlays.OnlineBeatmapSet
namespace osu.Game.Overlays.BeatmapSet
{
public class FavouriteButton : HeaderButton
{

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@ -1,8 +1,6 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
@ -13,8 +11,10 @@ using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using OpenTK;
using OpenTK.Graphics;
namespace osu.Game.Overlays.OnlineBeatmapSet
namespace osu.Game.Overlays.BeatmapSet
{
public class Header : Container
{
@ -124,7 +124,7 @@ namespace osu.Game.Overlays.OnlineBeatmapSet
new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Top = 20, Bottom = 30, Horizontal = OnlineBeatmapSetOverlay.X_PADDING },
Padding = new MarginPadding { Top = 20, Bottom = 30, Horizontal = BeatmapSetOverlay.X_PADDING },
Child = new FillFlowContainer
{
RelativeSizeAxes = Axes.Both,
@ -196,7 +196,7 @@ namespace osu.Game.Overlays.OnlineBeatmapSet
{
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
Margin = new MarginPadding { Right = OnlineBeatmapSetOverlay.X_PADDING },
Margin = new MarginPadding { Right = BeatmapSetOverlay.X_PADDING },
},
},
},

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@ -8,7 +8,7 @@ using osu.Game.Graphics;
using osu.Game.Graphics.Backgrounds;
using osu.Game.Graphics.Containers;
namespace osu.Game.Overlays.OnlineBeatmapSet
namespace osu.Game.Overlays.BeatmapSet
{
public class HeaderButton : OsuClickableContainer
{

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@ -1,8 +1,6 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
@ -11,8 +9,10 @@ using osu.Framework.Graphics.Shapes;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using OpenTK;
using OpenTK.Graphics;
namespace osu.Game.Overlays.OnlineBeatmapSet
namespace osu.Game.Overlays.BeatmapSet
{
public class Info : Container
{
@ -67,13 +67,13 @@ namespace osu.Game.Overlays.OnlineBeatmapSet
new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Top = 15, Horizontal = OnlineBeatmapSetOverlay.X_PADDING },
Padding = new MarginPadding { Top = 15, Horizontal = BeatmapSetOverlay.X_PADDING },
Children = new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Right = metadata_width + OnlineBeatmapSetOverlay.RIGHT_WIDTH + spacing * 2 },
Padding = new MarginPadding { Right = metadata_width + BeatmapSetOverlay.RIGHT_WIDTH + spacing * 2 },
Child = new ScrollContainer
{
RelativeSizeAxes = Axes.Both,
@ -89,7 +89,7 @@ namespace osu.Game.Overlays.OnlineBeatmapSet
Width = metadata_width,
ScrollbarVisible = false,
Padding = new MarginPadding { Horizontal = 10 },
Margin = new MarginPadding { Right = OnlineBeatmapSetOverlay.RIGHT_WIDTH + spacing },
Margin = new MarginPadding { Right = BeatmapSetOverlay.RIGHT_WIDTH + spacing },
Child = new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
@ -108,7 +108,7 @@ namespace osu.Game.Overlays.OnlineBeatmapSet
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
RelativeSizeAxes = Axes.Y,
Width = OnlineBeatmapSetOverlay.RIGHT_WIDTH,
Width = BeatmapSetOverlay.RIGHT_WIDTH,
Children = new Drawable[]
{
successRateBackground = new Box

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@ -1,8 +1,6 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Track;
@ -15,8 +13,10 @@ using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using OpenTK;
using OpenTK.Graphics;
namespace osu.Game.Overlays.OnlineBeatmapSet
namespace osu.Game.Overlays.BeatmapSet
{
public class PreviewButton : OsuClickableContainer
{

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@ -1,17 +1,17 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Beatmaps;
using osu.Game.Screens.Select.Details;
using System;
namespace osu.Game.Overlays.OnlineBeatmapSet
namespace osu.Game.Overlays.BeatmapSet
{
public class SuccessRate : Container
{

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@ -10,11 +10,11 @@ using osu.Framework.Graphics.Shapes;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Overlays.OnlineBeatmapSet;
using osu.Game.Overlays.BeatmapSet;
namespace osu.Game.Overlays
{
public class OnlineBeatmapSetOverlay : WaveOverlayContainer
public class BeatmapSetOverlay : WaveOverlayContainer
{
public const float X_PADDING = 40;
public const float RIGHT_WIDTH = 275;
@ -22,7 +22,7 @@ namespace osu.Game.Overlays
private readonly Header header;
private readonly Info info;
public OnlineBeatmapSetOverlay()
public BeatmapSetOverlay()
{
FirstWaveColour = OsuColour.Gray(0.4f);
SecondWaveColour = OsuColour.Gray(0.3f);

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@ -12,15 +12,15 @@ using osu.Game.Users;
namespace osu.Game.Tests.Visual
{
internal class TestCaseOnlineBeatmapSetOverlay : OsuTestCase
internal class TestCaseBeatmapSetOverlay : OsuTestCase
{
public override string Description => @"view online beatmap sets";
private readonly OnlineBeatmapSetOverlay overlay;
private readonly BeatmapSetOverlay overlay;
public TestCaseOnlineBeatmapSetOverlay()
public TestCaseBeatmapSetOverlay()
{
Add(overlay = new OnlineBeatmapSetOverlay());
Add(overlay = new BeatmapSetOverlay());
}
[BackgroundDependencyLoader]

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@ -774,19 +774,19 @@
<Compile Include="Users\UserPanel.cs" />
<Compile Include="Users\UserStatistics.cs" />
<Compile Include="Users\UserStatus.cs" />
<Compile Include="Overlays\OnlineBeatmapSetOverlay.cs" />
<Compile Include="Overlays\OnlineBeatmapSet\Info.cs" />
<Compile Include="Overlays\OnlineBeatmapSet\Header.cs" />
<Compile Include="Overlays\OnlineBeatmapSet\AuthorInfo.cs" />
<Compile Include="Overlays\OnlineBeatmapSet\BeatmapPicker.cs" />
<Compile Include="Overlays\OnlineBeatmapSet\HeaderButton.cs" />
<Compile Include="Overlays\OnlineBeatmapSet\Details.cs" />
<Compile Include="Overlays\OnlineBeatmapSet\FavouriteButton.cs" />
<Compile Include="Overlays\OnlineBeatmapSet\DownloadButton.cs" />
<Compile Include="Overlays\OnlineBeatmapSet\BasicStats.cs" />
<Compile Include="Overlays\OnlineBeatmapSet\SuccessRate.cs" />
<Compile Include="Overlays\OnlineBeatmapSet\PreviewButton.cs" />
<Compile Include="Tests\Visual\TestCaseOnlineBeatmapSetOverlay.cs" />
<Compile Include="Overlays\BeatmapSetOverlay.cs" />
<Compile Include="Overlays\BeatmapSet\Info.cs" />
<Compile Include="Overlays\BeatmapSet\Header.cs" />
<Compile Include="Overlays\BeatmapSet\AuthorInfo.cs" />
<Compile Include="Overlays\BeatmapSet\BeatmapPicker.cs" />
<Compile Include="Overlays\BeatmapSet\HeaderButton.cs" />
<Compile Include="Overlays\BeatmapSet\Details.cs" />
<Compile Include="Overlays\BeatmapSet\FavouriteButton.cs" />
<Compile Include="Overlays\BeatmapSet\DownloadButton.cs" />
<Compile Include="Overlays\BeatmapSet\BasicStats.cs" />
<Compile Include="Overlays\BeatmapSet\SuccessRate.cs" />
<Compile Include="Overlays\BeatmapSet\PreviewButton.cs" />
<Compile Include="Tests\Visual\TestCaseBeatmapSetOverlay.cs" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="lazer.ico" />