Add scaling factor

This commit is contained in:
smoogipoo 2018-12-21 15:16:00 +09:00
parent 38441759a7
commit 5bd16f9a7c
1 changed files with 1 additions and 1 deletions

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@ -27,7 +27,7 @@ protected override double StrainValueOf(OsuDifficultyHitObject current)
{
if (current.Angle != null)
angleBonus = (Previous[0].JumpDistance - STREAM_SPACING_THRESHOLD) * Math.Sin(current.Angle.Value - angle_bonus_begin);
result = Math.Pow(Math.Max(0, angleBonus), 0.99) / Previous[0].StrainTime;
result = 2 * Math.Pow(Math.Max(0, angleBonus), 0.99) / Previous[0].StrainTime;
}
return result + (Math.Pow(current.TravelDistance, 0.99) + Math.Pow(current.JumpDistance, 0.99)) / current.StrainTime;