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https://github.com/ppy/osu
synced 2024-12-23 23:33:36 +00:00
Centralise trail visibility state management
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parent
77e5e131c9
commit
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@ -74,7 +74,7 @@ namespace osu.Game.Rulesets.Catch.UI
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dashing = value;
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trails.DisplayTrail = value || HyperDashing;
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updateTrailVisibility();
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}
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}
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@ -255,10 +255,7 @@ namespace osu.Game.Rulesets.Catch.UI
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hyperDashDirection = 0;
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if (wasHyperDashing)
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{
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updateCatcherColour(false);
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trails.DisplayTrail &= Dashing;
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}
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runHyperDashStateTransition(false);
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}
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else
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{
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@ -268,16 +265,18 @@ namespace osu.Game.Rulesets.Catch.UI
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if (!wasHyperDashing)
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{
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updateCatcherColour(true);
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trails.DisplayTrail = true;
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trails.DisplayEndGlow();
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runHyperDashStateTransition(true);
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}
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}
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}
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private void updateCatcherColour(bool hyperDashing)
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private void runHyperDashStateTransition(bool hyperDashing)
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{
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trails.HyperDashTrailsColour = hyperDashColour;
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trails.EndGlowSpritesColour = hyperDashEndGlowColour;
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updateTrailVisibility();
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if (hyperDashing)
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{
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this.FadeColour(hyperDashColour, HYPER_DASH_TRANSITION_DURATION, Easing.OutQuint);
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@ -288,11 +287,10 @@ namespace osu.Game.Rulesets.Catch.UI
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this.FadeColour(Color4.White, HYPER_DASH_TRANSITION_DURATION, Easing.OutQuint);
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this.FadeTo(1f, HYPER_DASH_TRANSITION_DURATION, Easing.OutQuint);
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}
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trails.HyperDashTrailsColour = hyperDashColour;
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trails.EndGlowSpritesColour = hyperDashEndGlowColour;
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}
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private void updateTrailVisibility() => trails.DisplayTrail = Dashing || HyperDashing;
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public bool OnPressed(CatchAction action)
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{
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switch (action)
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@ -393,7 +391,7 @@ namespace osu.Game.Rulesets.Catch.UI
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skin.GetConfig<CatchSkinColour, Color4>(CatchSkinColour.HyperDashAfterImage)?.Value ??
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hyperDashColour;
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updateCatcherColour(HyperDashing);
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runHyperDashStateTransition(HyperDashing);
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}
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protected override void Update()
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