mirror of https://github.com/ppy/osu
Split out `SettingsToolboxGroup` from `PlayerSettingsGroup`
This commit is contained in:
parent
77980196c5
commit
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Overlays
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{
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public abstract class SettingsToolboxGroup : Container
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{
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private const float transition_duration = 250;
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private const int container_width = 270;
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private const int border_thickness = 2;
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private const int header_height = 30;
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private const int corner_radius = 5;
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private readonly FillFlowContainer content;
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private readonly IconButton button;
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private bool expanded = true;
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public bool Expanded
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{
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get => expanded;
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set
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{
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if (expanded == value) return;
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expanded = value;
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content.ClearTransforms();
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if (expanded)
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content.AutoSizeAxes = Axes.Y;
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else
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{
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content.AutoSizeAxes = Axes.None;
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content.ResizeHeightTo(0, transition_duration, Easing.OutQuint);
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}
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updateExpanded();
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}
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}
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private Color4 expandedColour;
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/// <summary>
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/// Create a new instance.
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/// </summary>
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/// <param name="title">The title to be displayed in the header of this group.</param>
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protected SettingsToolboxGroup(string title)
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{
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AutoSizeAxes = Axes.Y;
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Width = container_width;
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Masking = true;
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CornerRadius = corner_radius;
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BorderColour = Color4.Black;
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BorderThickness = border_thickness;
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InternalChildren = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.Black,
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Alpha = 0.5f,
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},
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new FillFlowContainer
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{
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Direction = FillDirection.Vertical,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Children = new Drawable[]
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{
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new Container
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{
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Name = @"Header",
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Origin = Anchor.TopCentre,
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Anchor = Anchor.TopCentre,
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RelativeSizeAxes = Axes.X,
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Height = header_height,
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Children = new Drawable[]
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{
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new OsuSpriteText
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{
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Origin = Anchor.CentreLeft,
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Anchor = Anchor.CentreLeft,
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Text = title.ToUpperInvariant(),
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Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 17),
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Margin = new MarginPadding { Left = 10 },
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},
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button = new IconButton
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{
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Origin = Anchor.Centre,
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Anchor = Anchor.CentreRight,
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Position = new Vector2(-15, 0),
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Icon = FontAwesome.Solid.Bars,
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Scale = new Vector2(0.75f),
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Action = () => Expanded = !Expanded,
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},
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}
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},
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content = new FillFlowContainer
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{
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Name = @"Content",
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Origin = Anchor.TopCentre,
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Anchor = Anchor.TopCentre,
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Direction = FillDirection.Vertical,
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RelativeSizeAxes = Axes.X,
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AutoSizeDuration = transition_duration,
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AutoSizeEasing = Easing.OutQuint,
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AutoSizeAxes = Axes.Y,
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Padding = new MarginPadding(15),
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Spacing = new Vector2(0, 15),
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}
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}
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},
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};
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}
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private const float fade_duration = 800;
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private const float inactive_alpha = 0.5f;
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protected override void LoadComplete()
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{
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base.LoadComplete();
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this.Delay(600).FadeTo(inactive_alpha, fade_duration, Easing.OutQuint);
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}
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protected override bool OnHover(HoverEvent e)
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{
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this.FadeIn(fade_duration, Easing.OutQuint);
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return false;
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}
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protected override void OnHoverLost(HoverLostEvent e)
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{
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this.FadeTo(inactive_alpha, fade_duration, Easing.OutQuint);
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base.OnHoverLost(e);
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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expandedColour = colours.Yellow;
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updateExpanded();
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}
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private void updateExpanded() => button.FadeColour(expanded ? expandedColour : Color4.White, 200, Easing.InOutQuint);
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protected override Container<Drawable> Content => content;
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protected override bool OnMouseDown(MouseDownEvent e) => true;
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}
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}
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@ -1,165 +1,24 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osuTK;
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using osuTK.Graphics;
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using osu.Game.Overlays;
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namespace osu.Game.Screens.Play.PlayerSettings
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{
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public abstract class PlayerSettingsGroup : Container
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public class PlayerSettingsGroup : SettingsToolboxGroup
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{
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private const float transition_duration = 250;
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private const int container_width = 270;
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private const int border_thickness = 2;
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private const int header_height = 30;
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private const int corner_radius = 5;
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private readonly FillFlowContainer content;
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private readonly IconButton button;
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private bool expanded = true;
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public bool Expanded
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public PlayerSettingsGroup(string title)
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: base(title)
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{
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get => expanded;
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set
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{
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if (expanded == value) return;
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expanded = value;
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content.ClearTransforms();
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if (expanded)
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content.AutoSizeAxes = Axes.Y;
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else
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{
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content.AutoSizeAxes = Axes.None;
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content.ResizeHeightTo(0, transition_duration, Easing.OutQuint);
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}
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updateExpanded();
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}
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}
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private Color4 expandedColour;
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/// <summary>
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/// Create a new instance.
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/// </summary>
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/// <param name="title">The title to be displayed in the header of this group.</param>
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protected PlayerSettingsGroup(string title)
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{
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AutoSizeAxes = Axes.Y;
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Width = container_width;
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Masking = true;
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CornerRadius = corner_radius;
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BorderColour = Color4.Black;
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BorderThickness = border_thickness;
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InternalChildren = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.Black,
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Alpha = 0.5f,
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},
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new FillFlowContainer
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{
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Direction = FillDirection.Vertical,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Children = new Drawable[]
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{
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new Container
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{
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Name = @"Header",
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Origin = Anchor.TopCentre,
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Anchor = Anchor.TopCentre,
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RelativeSizeAxes = Axes.X,
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Height = header_height,
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Children = new Drawable[]
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{
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new OsuSpriteText
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{
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Origin = Anchor.CentreLeft,
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Anchor = Anchor.CentreLeft,
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Text = title.ToUpperInvariant(),
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Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 17),
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Margin = new MarginPadding { Left = 10 },
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},
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button = new IconButton
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{
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Origin = Anchor.Centre,
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Anchor = Anchor.CentreRight,
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Position = new Vector2(-15, 0),
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Icon = FontAwesome.Solid.Bars,
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Scale = new Vector2(0.75f),
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Action = () => Expanded = !Expanded,
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},
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}
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},
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content = new FillFlowContainer
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{
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Name = @"Content",
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Origin = Anchor.TopCentre,
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Anchor = Anchor.TopCentre,
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Direction = FillDirection.Vertical,
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RelativeSizeAxes = Axes.X,
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AutoSizeDuration = transition_duration,
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AutoSizeEasing = Easing.OutQuint,
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AutoSizeAxes = Axes.Y,
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Padding = new MarginPadding(15),
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Spacing = new Vector2(0, 15),
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}
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}
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},
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};
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}
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private const float fade_duration = 800;
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private const float inactive_alpha = 0.5f;
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protected override void LoadComplete()
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{
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base.LoadComplete();
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this.Delay(600).FadeTo(inactive_alpha, fade_duration, Easing.OutQuint);
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}
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protected override bool OnHover(HoverEvent e)
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{
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this.FadeIn(fade_duration, Easing.OutQuint);
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base.OnHover(e);
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// Importantly, return true to correctly take focus away from PlayerLoader.
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return true;
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}
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protected override void OnHoverLost(HoverLostEvent e)
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{
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this.FadeTo(inactive_alpha, fade_duration, Easing.OutQuint);
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base.OnHoverLost(e);
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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expandedColour = colours.Yellow;
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updateExpanded();
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}
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private void updateExpanded() => button.FadeColour(expanded ? expandedColour : Color4.White, 200, Easing.InOutQuint);
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protected override Container<Drawable> Content => content;
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protected override bool OnMouseDown(MouseDownEvent e) => true;
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}
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}
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