Fix possible test failure

This commit is contained in:
smoogipoo 2021-05-13 11:53:50 +09:00
parent 4e7c079560
commit 5b03092968
1 changed files with 1 additions and 1 deletions

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@ -74,7 +74,7 @@ public void TestUserSetToIdleWhenBeatmapDeleted()
AddStep("set user ready", () => client.ChangeState(MultiplayerUserState.Ready));
AddStep("delete beatmap", () => beatmaps.Delete(importedSet));
AddAssert("user state is idle", () => client.LocalUser?.State == MultiplayerUserState.Idle);
AddUntilStep("user state is idle", () => client.LocalUser?.State == MultiplayerUserState.Idle);
}
[Test]