mirror of
https://github.com/ppy/osu
synced 2025-01-04 13:22:08 +00:00
Adjust fade out transform of difficulty panels to avoid overlap.
This commit is contained in:
parent
6e10a9bb29
commit
5ac9402d5f
@ -6,6 +6,7 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Transformations;
|
||||
using osu.Game.Database;
|
||||
|
||||
namespace osu.Game.Beatmaps.Drawables
|
||||
@ -53,7 +54,7 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
SelectedPanel.State = PanelSelectedState.NotSelected;
|
||||
|
||||
foreach (BeatmapPanel panel in BeatmapPanels)
|
||||
panel.FadeOut(250);
|
||||
panel.FadeOut(300, EasingTypes.OutQuint);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user