mirror of
https://github.com/ppy/osu
synced 2024-12-23 23:33:36 +00:00
Update beatmap set status pill appearance
This commit is contained in:
parent
207ccc4756
commit
5ab3337a10
@ -1,6 +1,9 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable enable
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Extensions.LocalisationExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
@ -8,15 +11,13 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Overlays;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Beatmaps.Drawables
|
||||
{
|
||||
public class BeatmapSetOnlineStatusPill : CircularContainer
|
||||
{
|
||||
private readonly OsuSpriteText statusText;
|
||||
private readonly Box background;
|
||||
|
||||
private BeatmapSetOnlineStatus status;
|
||||
|
||||
public BeatmapSetOnlineStatus Status
|
||||
@ -29,8 +30,8 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
|
||||
status = value;
|
||||
|
||||
Alpha = value == BeatmapSetOnlineStatus.None ? 0 : 1;
|
||||
statusText.Text = value.GetLocalisableDescription().ToUpper();
|
||||
if (IsLoaded)
|
||||
updateState();
|
||||
}
|
||||
}
|
||||
|
||||
@ -46,11 +47,14 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
set => statusText.Padding = value;
|
||||
}
|
||||
|
||||
public Color4 BackgroundColour
|
||||
{
|
||||
get => background.Colour;
|
||||
set => background.Colour = value;
|
||||
}
|
||||
private readonly OsuSpriteText statusText;
|
||||
private readonly Box background;
|
||||
|
||||
[Resolved]
|
||||
private OsuColour colours { get; set; } = null!;
|
||||
|
||||
[Resolved(CanBeNull = true)]
|
||||
private OverlayColourProvider? colourProvider { get; set; }
|
||||
|
||||
public BeatmapSetOnlineStatusPill()
|
||||
{
|
||||
@ -63,7 +67,6 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black,
|
||||
Alpha = 0.5f,
|
||||
},
|
||||
statusText = new OsuSpriteText
|
||||
{
|
||||
@ -74,6 +77,27 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
};
|
||||
|
||||
Status = BeatmapSetOnlineStatus.None;
|
||||
TextPadding = new MarginPadding { Horizontal = 5, Bottom = 1 };
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
updateState();
|
||||
}
|
||||
|
||||
private void updateState()
|
||||
{
|
||||
Alpha = Status == BeatmapSetOnlineStatus.None ? 0 : 1;
|
||||
|
||||
statusText.Text = Status.GetLocalisableDescription().ToUpper();
|
||||
|
||||
if (colourProvider != null)
|
||||
statusText.Colour = status == BeatmapSetOnlineStatus.Graveyard ? colourProvider.Background1 : colourProvider.Background3;
|
||||
else
|
||||
statusText.Colour = status == BeatmapSetOnlineStatus.Graveyard ? colours.GreySeafoamLight : Color4.Black;
|
||||
|
||||
background.Colour = OsuColour.ForBeatmapSetOnlineStatus(Status) ?? colourProvider?.Light1 ?? colours.GreySeafoamLighter;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -118,6 +118,42 @@ namespace osu.Game.Graphics
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Retrieves a colour for the given <see cref="BeatmapSetOnlineStatus"/>.
|
||||
/// A <see langword="null"/> value indicates that a "background" shade from the local <see cref="OverlayColourProvider"/>
|
||||
/// (or another fallback colour) should be used.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Sourced from web: https://github.com/ppy/osu-web/blob/007eebb1916ed5cb6a7866d82d8011b1060a945e/resources/assets/less/layout.less#L36-L50
|
||||
/// </remarks>
|
||||
public static Color4? ForBeatmapSetOnlineStatus(BeatmapSetOnlineStatus status)
|
||||
{
|
||||
switch (status)
|
||||
{
|
||||
case BeatmapSetOnlineStatus.Ranked:
|
||||
case BeatmapSetOnlineStatus.Approved:
|
||||
return Color4Extensions.FromHex(@"b3ff66");
|
||||
|
||||
case BeatmapSetOnlineStatus.Loved:
|
||||
return Color4Extensions.FromHex(@"ff66ab");
|
||||
|
||||
case BeatmapSetOnlineStatus.Qualified:
|
||||
return Color4Extensions.FromHex(@"66ccff");
|
||||
|
||||
case BeatmapSetOnlineStatus.Pending:
|
||||
return Color4Extensions.FromHex(@"ffd966");
|
||||
|
||||
case BeatmapSetOnlineStatus.WIP:
|
||||
return Color4Extensions.FromHex(@"ff9966");
|
||||
|
||||
case BeatmapSetOnlineStatus.Graveyard:
|
||||
return Color4.Black;
|
||||
|
||||
default:
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a foreground text colour that is supposed to contrast well with
|
||||
/// the supplied <paramref name="backgroundColour"/>.
|
||||
|
@ -220,7 +220,6 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
coverGradient.Colour = ColourInfo.GradientVertical(colourProvider.Background6.Opacity(0.3f), colourProvider.Background6.Opacity(0.8f));
|
||||
onlineStatusPill.BackgroundColour = colourProvider.Background6;
|
||||
|
||||
State.BindValueChanged(_ => updateDownloadButtons());
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user