Simplify `TaikoLegacyHitTarget` container hierarchy

This commit is contained in:
Dean Herbert 2024-01-25 21:02:22 +09:00
parent 0c03326eaf
commit 5aa4235c3d
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1 changed files with 16 additions and 22 deletions

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@ -17,30 +17,24 @@ private void load(ISkinSource skin)
{
RelativeSizeAxes = Axes.Both;
InternalChild = new Container
InternalChildren = new Drawable[]
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Children = new Drawable[]
new Sprite
{
new Sprite
{
Texture = skin.GetTexture("approachcircle"),
Scale = new Vector2(0.83f),
Alpha = 0.47f, // eyeballed to match stable
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
},
new Sprite
{
Texture = skin.GetTexture("taikobigcircle"),
Scale = new Vector2(0.8f),
Alpha = 0.22f, // eyeballed to match stable
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
},
}
Texture = skin.GetTexture("approachcircle"),
Scale = new Vector2(0.83f),
Alpha = 0.47f, // eyeballed to match stable
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
},
new Sprite
{
Texture = skin.GetTexture("taikobigcircle"),
Scale = new Vector2(0.8f),
Alpha = 0.22f, // eyeballed to match stable
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
},
};
}
}