mirror of https://github.com/ppy/osu
Update test projects to actually load in visual studio
This commit is contained in:
parent
9aae568bbe
commit
59df02da00
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@ -1,5 +1,9 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<Import Project="..\osu.TestProject.props" />
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<PropertyGroup Label="Project">
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<OutputType>WinExe</OutputType>
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<TargetFrameworks>netcoreapp2.0;net461</TargetFrameworks>
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</PropertyGroup>
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<ItemGroup Label="Project References">
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<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" />
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</ItemGroup>
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<Project Sdk="Microsoft.NET.Sdk">
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<Import Project="..\osu.TestProject.props" />
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<PropertyGroup Label="Project">
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<OutputType>WinExe</OutputType>
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<TargetFrameworks>netcoreapp2.0;net461</TargetFrameworks>
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</PropertyGroup>
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<ItemGroup Label="Project References">
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<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj" />
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</ItemGroup>
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@ -1,5 +1,9 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<Import Project="..\osu.TestProject.props" />
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<PropertyGroup Label="Project">
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<OutputType>WinExe</OutputType>
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<TargetFrameworks>netcoreapp2.0;net461</TargetFrameworks>
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</PropertyGroup>
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<ItemGroup Label="Project References">
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<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj" />
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</ItemGroup>
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@ -1,5 +1,9 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<Import Project="..\osu.TestProject.props" />
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<PropertyGroup Label="Project">
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<OutputType>WinExe</OutputType>
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<TargetFrameworks>netcoreapp2.0;net461</TargetFrameworks>
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</PropertyGroup>
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<ItemGroup Label="Project References">
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<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj" />
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</ItemGroup>
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@ -1,5 +1,9 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<Import Project="..\osu.TestProject.props" />
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<PropertyGroup Label="Project">
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<OutputType>WinExe</OutputType>
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<TargetFrameworks>netcoreapp2.0;net461</TargetFrameworks>
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</PropertyGroup>
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<ItemGroup Label="Project References">
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<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj" />
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<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" />
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@ -6,12 +6,6 @@
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<ItemGroup Label="Service">
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<Service Include="{82a7f48d-3b50-4b1e-b82e-3ada8210c358}" />
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</ItemGroup>
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<PropertyGroup Label="Project">
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<OutputType>WinExe</OutputType>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<TargetFrameworks>netcoreapp2.0;net461</TargetFrameworks>
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</PropertyGroup>
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<ItemGroup Label="Project References">
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<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj" />
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<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
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4
osu.sln
4
osu.sln
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@ -93,8 +93,8 @@ Global
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{419659FD-72EA-4678-9EB8-B22A746CED70}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{419659FD-72EA-4678-9EB8-B22A746CED70}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{419659FD-72EA-4678-9EB8-B22A746CED70}.Release|Any CPU.Build.0 = Release|Any CPU
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{419659FD-72EA-4678-9EB8-B22A746CED70}.VisualTests|Any CPU.ActiveCfg = VisualTests|Any CPU
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{419659FD-72EA-4678-9EB8-B22A746CED70}.VisualTests|Any CPU.Build.0 = VisualTests|Any CPU
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{419659FD-72EA-4678-9EB8-B22A746CED70}.VisualTests|Any CPU.ActiveCfg = Release|Any CPU
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{419659FD-72EA-4678-9EB8-B22A746CED70}.VisualTests|Any CPU.Build.0 = Release|Any CPU
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{3AD63355-D6B1-4365-8D31-5652C989BEF1}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{3AD63355-D6B1-4365-8D31-5652C989BEF1}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{3AD63355-D6B1-4365-8D31-5652C989BEF1}.Release|Any CPU.ActiveCfg = Release|Any CPU
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