From 59b9d29a79c2520cda4b1fca7d2b8373e501c71d Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 29 Feb 2024 23:29:50 +0800 Subject: [PATCH] Fix formatting? --- .../Visual/Gameplay/TestSceneFrameStabilityContainer.cs | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneFrameStabilityContainer.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneFrameStabilityContainer.cs index 0cff675b28..c2999e3f5a 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneFrameStabilityContainer.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneFrameStabilityContainer.cs @@ -130,11 +130,12 @@ public void TestRatePreservedWhenTimeNotProgressing() } private void createStabilityContainer(double gameplayStartTime = double.MinValue) => AddStep("create container", () => + { mainContainer.Child = new FrameStabilityContainer(gameplayStartTime) - { - AllowBackwardsSeeks = true, - } - .WithChild(consumer = new ClockConsumingChild())); + { + AllowBackwardsSeeks = true, + }.WithChild(consumer = new ClockConsumingChild()); + }); private void seekManualTo(double time) => AddStep($"seek manual clock to {time}", () => manualClock.CurrentTime = time);