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small fix
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@ -165,7 +165,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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AddUntilStep("ensure max circles not exceeded", () =>
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{
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return this.ChildrenOfType<ColourHitErrorMeter>()
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.All(m => m.ChildrenOfType<ColourHitErrorMeter.HitErrorShape>().Count() <= 10);
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.All(m => m.ChildrenOfType<ColourHitErrorMeter.HitErrorShape>().Count() <= max_displayed_judgements);
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});
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AddStep("show displays", () =>
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