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Remove unused DI resolution
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@ -12,9 +12,6 @@ namespace osu.Game.Skinning
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{
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public class LegacyAccuracyCounter : GameplayAccuracyCounter, ISkinnableComponent
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{
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[Resolved]
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private ISkinSource skin { get; set; }
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public LegacyAccuracyCounter()
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{
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Anchor = Anchor.TopRight;
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