mirror of https://github.com/ppy/osu
Ezplain slider multiplier adjustment
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@ -91,6 +91,11 @@ public void ReadFromDifficulty(BeatmapDifficulty difficulty)
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public void ApplyToDifficulty(BeatmapDifficulty difficulty)
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{
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originalSliderMultiplier = difficulty.SliderMultiplier;
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// the hidden mod on stable had an added playfield cover that essentially forced a 4:3 playfield ratio, by cutting off all objects past that size.
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// lazer currently uses a playfield adjustment container which keeps a 16:9 ratio.
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// therefore, increase the slider multiplier proportionally so that the notes stay on the screen for the same amount of time as on stable.
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// note that this will means that the notes will scroll faster as they have a longer distance to travel on the screen in that same amount of time.
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difficulty.SliderMultiplier /= hd_sv_scale;
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}
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