mirror of https://github.com/ppy/osu
Adjustment to size values of FL per mode
This commit is contained in:
parent
ee4331dda4
commit
57cc2f7893
|
@ -32,7 +32,8 @@ private class CatchFlashlight : Flashlight
|
|||
{
|
||||
private readonly CatchPlayfield playfield;
|
||||
|
||||
public CatchFlashlight(CatchPlayfield playfield, bool isRadiusBasedOnCombo, float initialRadius) : base(isRadiusBasedOnCombo, initialRadius)
|
||||
public CatchFlashlight(CatchPlayfield playfield, bool isRadiusBasedOnCombo, float initialRadius)
|
||||
: base(isRadiusBasedOnCombo, initialRadius)
|
||||
{
|
||||
this.playfield = playfield;
|
||||
FlashlightSize = new Vector2(0, GetRadiusFor(0));
|
||||
|
|
|
@ -45,10 +45,10 @@ public abstract class ModFlashlight : Mod
|
|||
|
||||
internal ModFlashlight()
|
||||
{
|
||||
InitialRadius = new BindableFloat
|
||||
InitialRadius = new BindableFloat(DefaultRadius)
|
||||
{
|
||||
MinValue = 90f,
|
||||
MaxValue = 250f,
|
||||
MinValue = DefaultRadius * .5f,
|
||||
MaxValue = DefaultRadius * 1.5f,
|
||||
Precision = 5f,
|
||||
};
|
||||
|
||||
|
|
Loading…
Reference in New Issue