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https://github.com/ppy/osu
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Revert "Fix options sidebar being transparent when moving in from the side, showing a view of the broken region left of the gamemode stack."
This reverts commit 27a13eec97
.
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parent
380303902d
commit
579b8328dc
@ -38,7 +38,6 @@ namespace osu.Game.Overlays
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private const float sidebar_padding = 10;
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private Container scrollableSection;
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private ScrollContainer scrollContainer;
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private OptionsSidebar sidebar;
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private SidebarButton[] sidebarButtons;
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@ -65,59 +64,50 @@ namespace osu.Game.Overlays
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Children = new Drawable[]
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{
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scrollableSection = new Container()
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.Black,
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Alpha = 0.6f,
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},
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scrollContainer = new ScrollContainer
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{
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ScrollDraggerVisible = false,
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RelativeSizeAxes = Axes.Y,
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AutoSizeAxes = Axes.X,
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Children = new Drawable[]
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Width = width,
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Margin = new MarginPadding { Left = SIDEBAR_WIDTH },
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Children = new[]
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{
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new Box
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new FlowContainer
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.Black,
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Alpha = 0.6f,
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},
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scrollContainer = new ScrollContainer
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{
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ScrollDraggerVisible = false,
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RelativeSizeAxes = Axes.Y,
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Width = width,
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Margin = new MarginPadding { Left = SIDEBAR_WIDTH },
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Children = new[]
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AutoSizeAxes = Axes.Y,
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RelativeSizeAxes = Axes.X,
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Direction = FlowDirection.VerticalOnly,
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Children = new Drawable[]
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{
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new SpriteText
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{
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Text = "settings",
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TextSize = 40,
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Margin = new MarginPadding { Left = CONTENT_MARGINS, Top = 30 },
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},
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new SpriteText
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{
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Colour = new Color4(255, 102, 170, 255),
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Text = "Change the way osu! behaves",
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TextSize = 18,
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Margin = new MarginPadding { Left = CONTENT_MARGINS, Bottom = 30 },
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},
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new FlowContainer
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{
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AutoSizeAxes = Axes.Y,
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RelativeSizeAxes = Axes.X,
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Direction = FlowDirection.VerticalOnly,
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Children = new Drawable[]
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{
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new SpriteText
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{
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Text = "settings",
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TextSize = 40,
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Margin = new MarginPadding { Left = CONTENT_MARGINS, Top = 30 },
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},
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new SpriteText
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{
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Colour = new Color4(255, 102, 170, 255),
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Text = "Change the way osu! behaves",
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TextSize = 18,
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Margin = new MarginPadding { Left = CONTENT_MARGINS, Bottom = 30 },
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},
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new FlowContainer
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{
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AutoSizeAxes = Axes.Y,
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RelativeSizeAxes = Axes.X,
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Direction = FlowDirection.VerticalOnly,
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Children = sections,
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}
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}
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Children = sections,
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}
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}
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},
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}
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}
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},
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sidebar = new OptionsSidebar
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@ -191,16 +181,14 @@ namespace osu.Game.Overlays
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{
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scrollContainer.MoveToX(0, TRANSITION_LENGTH, EasingTypes.OutQuint);
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sidebar.MoveToX(0, TRANSITION_LENGTH, EasingTypes.OutQuint);
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scrollableSection.FadeTo(1, TRANSITION_LENGTH / 2);
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FadeTo(1, TRANSITION_LENGTH / 2);
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}
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protected override void PopOut()
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{
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scrollContainer.MoveToX(-width, TRANSITION_LENGTH, EasingTypes.OutQuint);
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sidebar.MoveToX(-SIDEBAR_WIDTH, TRANSITION_LENGTH, EasingTypes.OutQuint);
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scrollableSection.FadeTo(0, TRANSITION_LENGTH / 2);
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FadeTo(0, TRANSITION_LENGTH / 2);
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}
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}
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}
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