mirror of
https://github.com/ppy/osu
synced 2024-12-29 02:12:43 +00:00
Add placeholder when no colours are visible
Will be removed once combo colours are mutable.
This commit is contained in:
parent
0cd1aa8c1c
commit
577755ee19
@ -20,13 +20,14 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
createColourPalette(hasDescription);
|
||||
|
||||
AddRepeatStep("add random colour", () => component.Colours.Add(randomColour()), 4);
|
||||
|
||||
AddStep("set custom prefix", () => component.ColourNamePrefix = "Combo");
|
||||
|
||||
AddRepeatStep("remove random colour", () =>
|
||||
{
|
||||
if (component.Colours.Count > 0)
|
||||
component.Colours.RemoveAt(RNG.Next(component.Colours.Count));
|
||||
}, 5);
|
||||
|
||||
AddStep("set custom prefix", () => component.ColourNamePrefix = "Combo");
|
||||
}, 8);
|
||||
}
|
||||
|
||||
private void createColourPalette(bool hasDescription = false)
|
||||
|
@ -1,10 +1,12 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
@ -32,6 +34,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
|
||||
}
|
||||
|
||||
private FillFlowContainer<ColourDisplay> palette;
|
||||
private Container placeholder;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
@ -39,12 +42,27 @@ namespace osu.Game.Graphics.UserInterfaceV2
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
|
||||
InternalChild = palette = new FillFlowContainer<ColourDisplay>
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Spacing = new Vector2(10),
|
||||
Direction = FillDirection.Full
|
||||
palette = new FillFlowContainer<ColourDisplay>
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Spacing = new Vector2(10),
|
||||
Direction = FillDirection.Full
|
||||
},
|
||||
placeholder = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Child = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
Text = "(none)",
|
||||
Font = OsuFont.Default.With(weight: FontWeight.Bold)
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
@ -53,12 +71,26 @@ namespace osu.Game.Graphics.UserInterfaceV2
|
||||
base.LoadComplete();
|
||||
|
||||
Colours.BindCollectionChanged((_, __) => updatePalette(), true);
|
||||
FinishTransforms(true);
|
||||
}
|
||||
|
||||
private const int fade_duration = 200;
|
||||
|
||||
private void updatePalette()
|
||||
{
|
||||
palette.Clear();
|
||||
|
||||
if (Colours.Any())
|
||||
{
|
||||
palette.FadeIn(fade_duration, Easing.OutQuint);
|
||||
placeholder.FadeOut(fade_duration, Easing.OutQuint);
|
||||
}
|
||||
else
|
||||
{
|
||||
palette.FadeOut(fade_duration, Easing.OutQuint);
|
||||
placeholder.FadeIn(fade_duration, Easing.OutQuint);
|
||||
}
|
||||
|
||||
foreach (var item in Colours)
|
||||
{
|
||||
palette.Add(new ColourDisplay
|
||||
|
Loading…
Reference in New Issue
Block a user