Fix typo in class name

This commit is contained in:
smoogipoo 2021-04-07 16:45:06 +09:00
parent 10ea575384
commit 56c13148f1
5 changed files with 11 additions and 11 deletions

View File

@ -38,7 +38,7 @@ namespace osu.Game.Tests.Online
private BeatmapSetInfo testBeatmapSet; private BeatmapSetInfo testBeatmapSet;
private readonly Bindable<PlaylistItem> selectedItem = new Bindable<PlaylistItem>(); private readonly Bindable<PlaylistItem> selectedItem = new Bindable<PlaylistItem>();
private OnlinePlayBeatmapAvailablilityTracker availablilityTracker; private OnlinePlayBeatmapAvailabilityTracker availabilityTracker;
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(AudioManager audio, GameHost host) private void load(AudioManager audio, GameHost host)
@ -67,7 +67,7 @@ namespace osu.Game.Tests.Online
Ruleset = { Value = testBeatmapInfo.Ruleset }, Ruleset = { Value = testBeatmapInfo.Ruleset },
}; };
Child = availablilityTracker = new OnlinePlayBeatmapAvailablilityTracker Child = availabilityTracker = new OnlinePlayBeatmapAvailabilityTracker
{ {
SelectedItem = { BindTarget = selectedItem, } SelectedItem = { BindTarget = selectedItem, }
}; };
@ -118,7 +118,7 @@ namespace osu.Game.Tests.Online
}); });
addAvailabilityCheckStep("state still not downloaded", BeatmapAvailability.NotDownloaded); addAvailabilityCheckStep("state still not downloaded", BeatmapAvailability.NotDownloaded);
AddStep("recreate tracker", () => Child = availablilityTracker = new OnlinePlayBeatmapAvailablilityTracker AddStep("recreate tracker", () => Child = availabilityTracker = new OnlinePlayBeatmapAvailabilityTracker
{ {
SelectedItem = { BindTarget = selectedItem } SelectedItem = { BindTarget = selectedItem }
}); });
@ -127,7 +127,7 @@ namespace osu.Game.Tests.Online
private void addAvailabilityCheckStep(string description, Func<BeatmapAvailability> expected) private void addAvailabilityCheckStep(string description, Func<BeatmapAvailability> expected)
{ {
AddAssert(description, () => availablilityTracker.Availability.Value.Equals(expected.Invoke())); AddAssert(description, () => availabilityTracker.Availability.Value.Equals(expected.Invoke()));
} }
private static BeatmapInfo getTestBeatmapInfo(string archiveFile) private static BeatmapInfo getTestBeatmapInfo(string archiveFile)

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@ -27,7 +27,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
public class TestSceneMultiplayerReadyButton : MultiplayerTestScene public class TestSceneMultiplayerReadyButton : MultiplayerTestScene
{ {
private MultiplayerReadyButton button; private MultiplayerReadyButton button;
private OnlinePlayBeatmapAvailablilityTracker beatmapTracker; private OnlinePlayBeatmapAvailabilityTracker beatmapTracker;
private BeatmapSetInfo importedSet; private BeatmapSetInfo importedSet;
private readonly Bindable<PlaylistItem> selectedItem = new Bindable<PlaylistItem>(); private readonly Bindable<PlaylistItem> selectedItem = new Bindable<PlaylistItem>();
@ -44,7 +44,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, Beatmap.Default)); Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, Beatmap.Default));
beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).Wait(); beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).Wait();
Add(beatmapTracker = new OnlinePlayBeatmapAvailablilityTracker Add(beatmapTracker = new OnlinePlayBeatmapAvailabilityTracker
{ {
SelectedItem = { BindTarget = selectedItem } SelectedItem = { BindTarget = selectedItem }
}); });

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@ -16,7 +16,7 @@ namespace osu.Game.Online.Rooms
/// This differs from a regular download tracking composite as this accounts for the /// This differs from a regular download tracking composite as this accounts for the
/// databased beatmap set's checksum, to disallow from playing with an altered version of the beatmap. /// databased beatmap set's checksum, to disallow from playing with an altered version of the beatmap.
/// </summary> /// </summary>
public class OnlinePlayBeatmapAvailablilityTracker : DownloadTrackingComposite<BeatmapSetInfo, BeatmapManager> public class OnlinePlayBeatmapAvailabilityTracker : DownloadTrackingComposite<BeatmapSetInfo, BeatmapManager>
{ {
public readonly IBindable<PlaylistItem> SelectedItem = new Bindable<PlaylistItem>(); public readonly IBindable<PlaylistItem> SelectedItem = new Bindable<PlaylistItem>();

View File

@ -16,7 +16,7 @@ namespace osu.Game.Screens.OnlinePlay.Components
private IBindable<BeatmapAvailability> availability; private IBindable<BeatmapAvailability> availability;
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OnlinePlayBeatmapAvailablilityTracker beatmapTracker) private void load(OnlinePlayBeatmapAvailabilityTracker beatmapTracker)
{ {
availability = beatmapTracker.Availability.GetBoundCopy(); availability = beatmapTracker.Availability.GetBoundCopy();

View File

@ -56,15 +56,15 @@ namespace osu.Game.Screens.OnlinePlay.Match
private IBindable<WeakReference<BeatmapSetInfo>> managerUpdated; private IBindable<WeakReference<BeatmapSetInfo>> managerUpdated;
[Cached] [Cached]
protected OnlinePlayBeatmapAvailablilityTracker BeatmapAvailablilityTracker { get; } protected OnlinePlayBeatmapAvailabilityTracker BeatmapAvailabilityTracker { get; }
protected IBindable<BeatmapAvailability> BeatmapAvailability => BeatmapAvailablilityTracker.Availability; protected IBindable<BeatmapAvailability> BeatmapAvailability => BeatmapAvailabilityTracker.Availability;
protected RoomSubScreen() protected RoomSubScreen()
{ {
AddRangeInternal(new Drawable[] AddRangeInternal(new Drawable[]
{ {
BeatmapAvailablilityTracker = new OnlinePlayBeatmapAvailablilityTracker BeatmapAvailabilityTracker = new OnlinePlayBeatmapAvailabilityTracker
{ {
SelectedItem = { BindTarget = SelectedItem } SelectedItem = { BindTarget = SelectedItem }
}, },