mirror of https://github.com/ppy/osu
Add realtime multiplayer test scene
This commit is contained in:
parent
8427ee1b8e
commit
56bd3d8a82
|
@ -0,0 +1,23 @@
|
|||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Screens.Multi.Components;
|
||||
|
||||
namespace osu.Game.Tests.Visual.RealtimeMultiplayer
|
||||
{
|
||||
public class TestSceneRealtimeMultiplayer : RealtimeMultiplayerTestScene
|
||||
{
|
||||
public TestSceneRealtimeMultiplayer()
|
||||
{
|
||||
var multi = new TestRealtimeMultiplayer();
|
||||
|
||||
AddStep("show", () => LoadScreen(multi));
|
||||
AddUntilStep("wait for loaded", () => multi.IsLoaded);
|
||||
}
|
||||
|
||||
private class TestRealtimeMultiplayer : Screens.Multi.RealtimeMultiplayer.RealtimeMultiplayer
|
||||
{
|
||||
protected override RoomManager CreateRoomManager() => new TestRealtimeRoomManager();
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue