Disable IPC binding in tournament client to allow running concurrently

This commit is contained in:
Dean Herbert 2023-08-16 16:55:48 +09:00
parent 34a519f803
commit 56a4989f71
1 changed files with 1 additions and 1 deletions

View File

@ -85,7 +85,7 @@ public static void Main(string[] args)
} }
} }
using (DesktopGameHost host = Host.GetSuitableDesktopHost(gameName, new HostOptions { BindIPC = true })) using (DesktopGameHost host = Host.GetSuitableDesktopHost(gameName, new HostOptions { BindIPC = !tournamentClient }))
{ {
if (!host.IsPrimaryInstance) if (!host.IsPrimaryInstance)
{ {