diff --git a/osu.Game.Rulesets.Taiko.Tests/Skinning/TestSceneTaikoPlayfield.cs b/osu.Game.Rulesets.Taiko.Tests/Skinning/TestSceneTaikoPlayfield.cs index 3c7360a6bd..16b3c036a3 100644 --- a/osu.Game.Rulesets.Taiko.Tests/Skinning/TestSceneTaikoPlayfield.cs +++ b/osu.Game.Rulesets.Taiko.Tests/Skinning/TestSceneTaikoPlayfield.cs @@ -22,7 +22,7 @@ public class TestSceneTaikoPlayfield : TaikoSkinnableTestScene { typeof(TaikoHitTarget), typeof(TaikoLegacyHitTarget), - typeof(PlayfieldBackground), + typeof(PlayfieldBackgroundRight), }).ToList(); [Cached(typeof(IScrollingInfo))] diff --git a/osu.Game.Rulesets.Taiko/Skinning/TaikoLegacySkinTransformer.cs b/osu.Game.Rulesets.Taiko/Skinning/TaikoLegacySkinTransformer.cs index 919788f08a..15bbd32eb1 100644 --- a/osu.Game.Rulesets.Taiko/Skinning/TaikoLegacySkinTransformer.cs +++ b/osu.Game.Rulesets.Taiko/Skinning/TaikoLegacySkinTransformer.cs @@ -59,11 +59,13 @@ public Drawable GetDrawableComponent(ISkinComponent component) case TaikoSkinComponents.PlayfieldBackgroundRight: if (GetTexture("taiko-bar-right") != null) + { return this.GetAnimation("taiko-bar-right", false, false).With(d => { d.RelativeSizeAxes = Axes.Both; d.Size = Vector2.One; }); + } return null; diff --git a/osu.Game.Rulesets.Taiko/UI/PlayfieldBackgroundLeft.cs b/osu.Game.Rulesets.Taiko/UI/PlayfieldBackgroundLeft.cs new file mode 100644 index 0000000000..2a8890a95d --- /dev/null +++ b/osu.Game.Rulesets.Taiko/UI/PlayfieldBackgroundLeft.cs @@ -0,0 +1,37 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Extensions.Color4Extensions; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Game.Graphics; +using osuTK.Graphics; + +namespace osu.Game.Rulesets.Taiko.UI +{ + internal class PlayfieldBackgroundLeft : CompositeDrawable + { + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + RelativeSizeAxes = Axes.Both; + InternalChildren = new Drawable[] + { + new Box + { + Colour = colours.Gray1, + RelativeSizeAxes = Axes.Both, + }, + new Box + { + Anchor = Anchor.TopRight, + RelativeSizeAxes = Axes.Y, + Width = 10, + Colour = Framework.Graphics.Colour.ColourInfo.GradientHorizontal(Color4.Black.Opacity(0.6f), Color4.Black.Opacity(0)), + }, + }; + } + } +} diff --git a/osu.Game.Rulesets.Taiko/UI/PlayfieldBackground.cs b/osu.Game.Rulesets.Taiko/UI/PlayfieldBackgroundRight.cs similarity index 96% rename from osu.Game.Rulesets.Taiko/UI/PlayfieldBackground.cs rename to osu.Game.Rulesets.Taiko/UI/PlayfieldBackgroundRight.cs index 39fb6c0476..44bfdacf37 100644 --- a/osu.Game.Rulesets.Taiko/UI/PlayfieldBackground.cs +++ b/osu.Game.Rulesets.Taiko/UI/PlayfieldBackgroundRight.cs @@ -12,7 +12,7 @@ namespace osu.Game.Rulesets.Taiko.UI { - public class PlayfieldBackground : CompositeDrawable + public class PlayfieldBackgroundRight : CompositeDrawable { [BackgroundDependencyLoader] private void load(OsuColour colours) diff --git a/osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs b/osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs index 4e0ef64ce1..1e8d37e3e5 100644 --- a/osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs +++ b/osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs @@ -3,10 +3,8 @@ using System.Linq; using osu.Framework.Allocation; -using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; -using osu.Framework.Graphics.Shapes; using osu.Game.Beatmaps.ControlPoints; using osu.Game.Graphics; using osu.Game.Rulesets.Objects.Drawables; @@ -18,7 +16,6 @@ using osu.Game.Rulesets.Taiko.Objects; using osu.Game.Skinning; using osuTK; -using osuTK.Graphics; namespace osu.Game.Rulesets.Taiko.UI { @@ -58,7 +55,7 @@ private void load(OsuColour colours) { InternalChildren = new Drawable[] { - new SkinnableDrawable(new TaikoSkinComponent(TaikoSkinComponents.PlayfieldBackgroundRight), _ => new PlayfieldBackground()), + new SkinnableDrawable(new TaikoSkinComponent(TaikoSkinComponents.PlayfieldBackgroundRight), _ => new PlayfieldBackgroundRight()), rightArea = new Container { Name = "Right area", @@ -126,25 +123,7 @@ private void load(OsuColour colours) Size = new Vector2(left_area_size, 1), Children = new Drawable[] { - new SkinnableDrawable(new TaikoSkinComponent(TaikoSkinComponents.PlayfieldBackgroundLeft), _ => new Container - { - RelativeSizeAxes = Axes.Both, - Children = new Drawable[] - { - new Box - { - Colour = colours.Gray1, - RelativeSizeAxes = Axes.Both, - }, - new Box - { - Anchor = Anchor.TopRight, - RelativeSizeAxes = Axes.Y, - Width = 10, - Colour = Framework.Graphics.Colour.ColourInfo.GradientHorizontal(Color4.Black.Opacity(0.6f), Color4.Black.Opacity(0)), - }, - } - }), + new SkinnableDrawable(new TaikoSkinComponent(TaikoSkinComponents.PlayfieldBackgroundLeft), _ => new PlayfieldBackgroundLeft()), new InputDrum(controlPoints) { Anchor = Anchor.CentreLeft,