mirror of
https://github.com/ppy/osu
synced 2024-12-15 11:25:29 +00:00
Merge branch 'master' into profile-beatmaps-section
This commit is contained in:
commit
5547348d07
@ -1 +1 @@
|
||||
Subproject commit 3c074a0981844fbaa9f2ecbf879c542f07e2b94d
|
||||
Subproject commit db625dc65fb7ae9be154b03a0968b2f8cedb036d
|
52
osu.Game.Tests/Visual/TestCaseIntroSequence.cs
Normal file
52
osu.Game.Tests/Visual/TestCaseIntroSequence.cs
Normal file
@ -0,0 +1,52 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Screens.Menu;
|
||||
|
||||
namespace osu.Game.Tests.Visual
|
||||
{
|
||||
public class TestCaseIntroSequence : OsuTestCase
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(OsuLogo),
|
||||
};
|
||||
|
||||
public TestCaseIntroSequence()
|
||||
{
|
||||
OsuLogo logo;
|
||||
|
||||
var rateAdjustClock = new StopwatchClock(true);
|
||||
var framedClock = new FramedClock(rateAdjustClock);
|
||||
framedClock.ProcessFrame();
|
||||
|
||||
Add(new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Clock = framedClock,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black,
|
||||
},
|
||||
logo = new OsuLogo
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
AddStep(@"Restart", logo.PlayIntro);
|
||||
AddSliderStep("Playback speed", 0.0, 2.0, 1, v => rateAdjustClock.Rate = v);
|
||||
}
|
||||
}
|
||||
}
|
39
osu.Game.Tests/Visual/TestCaseOsuGame.cs
Normal file
39
osu.Game.Tests/Visual/TestCaseOsuGame.cs
Normal file
@ -0,0 +1,39 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Screens;
|
||||
using osu.Game.Screens.Menu;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Tests.Visual
|
||||
{
|
||||
public class TestCaseOsuGame : OsuTestCase
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(OsuLogo),
|
||||
};
|
||||
|
||||
public TestCaseOsuGame()
|
||||
{
|
||||
var rateAdjustClock = new StopwatchClock(true);
|
||||
var framedClock = new FramedClock(rateAdjustClock);
|
||||
framedClock.ProcessFrame();
|
||||
|
||||
Add(new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black,
|
||||
});
|
||||
|
||||
Add(new Loader());
|
||||
|
||||
AddSliderStep("Playback speed", 0.0, 2.0, 1, v => rateAdjustClock.Rate = v);
|
||||
}
|
||||
}
|
||||
}
|
@ -110,6 +110,7 @@
|
||||
<Compile Include="Visual\TestCaseGamefield.cs" />
|
||||
<Compile Include="Visual\TestCaseGraph.cs" />
|
||||
<Compile Include="Visual\TestCaseIconButton.cs" />
|
||||
<Compile Include="Visual\TestCaseIntroSequence.cs" />
|
||||
<Compile Include="Visual\TestCaseKeyConfiguration.cs" />
|
||||
<Compile Include="Visual\TestCaseKeyCounter.cs" />
|
||||
<Compile Include="Visual\TestCaseLeaderboard.cs" />
|
||||
@ -121,6 +122,7 @@
|
||||
<Compile Include="Visual\TestCaseNotificationOverlay.cs" />
|
||||
<Compile Include="Visual\TestCaseOnScreenDisplay.cs" />
|
||||
<Compile Include="Visual\TestCaseAllPlayers.cs" />
|
||||
<Compile Include="Visual\TestCaseOsuGame.cs" />
|
||||
<Compile Include="Visual\TestCasePlaySongSelect.cs" />
|
||||
<Compile Include="Visual\TestCaseReplay.cs" />
|
||||
<Compile Include="Visual\TestCaseReplaySettingsOverlay.cs" />
|
||||
|
@ -16,12 +16,12 @@ namespace osu.Game.Configuration
|
||||
Set(OsuSetting.Ruleset, 0, 0, int.MaxValue);
|
||||
Set(OsuSetting.BeatmapDetailTab, BeatmapDetailTab.Details);
|
||||
|
||||
Set(OsuSetting.DisplayStarsMinimum, 0.0, 0, 10);
|
||||
Set(OsuSetting.DisplayStarsMaximum, 10.0, 0, 10);
|
||||
Set(OsuSetting.DisplayStarsMinimum, 0.0, 0, 10, 0.1);
|
||||
Set(OsuSetting.DisplayStarsMaximum, 10.0, 0, 10, 0.1);
|
||||
|
||||
Set(OsuSetting.SelectionRandomType, SelectionRandomType.RandomPermutation);
|
||||
|
||||
Set(OsuSetting.ChatDisplayHeight, ChatOverlay.DEFAULT_HEIGHT, 0.2, 1);
|
||||
Set(OsuSetting.ChatDisplayHeight, ChatOverlay.DEFAULT_HEIGHT, 0.2, 1, 0.01);
|
||||
|
||||
// Online settings
|
||||
Set(OsuSetting.Username, string.Empty);
|
||||
@ -41,11 +41,11 @@ namespace osu.Game.Configuration
|
||||
Set(OsuSetting.MenuVoice, true);
|
||||
Set(OsuSetting.MenuMusic, true);
|
||||
|
||||
Set(OsuSetting.AudioOffset, 0, -500.0, 500.0);
|
||||
Set(OsuSetting.AudioOffset, 0, -500.0, 500.0, 1);
|
||||
|
||||
// Input
|
||||
Set(OsuSetting.MenuCursorSize, 1.0, 0.5f, 2);
|
||||
Set(OsuSetting.GameplayCursorSize, 1.0, 0.5f, 2);
|
||||
Set(OsuSetting.MenuCursorSize, 1.0, 0.5f, 2, 0.01);
|
||||
Set(OsuSetting.GameplayCursorSize, 1.0, 0.5f, 2, 0.01);
|
||||
Set(OsuSetting.AutoCursorSize, false);
|
||||
|
||||
Set(OsuSetting.MouseDisableButtons, false);
|
||||
@ -63,13 +63,13 @@ namespace osu.Game.Configuration
|
||||
Set(OsuSetting.SnakingOutSliders, true);
|
||||
|
||||
// Gameplay
|
||||
Set(OsuSetting.DimLevel, 0.3, 0, 1);
|
||||
Set(OsuSetting.DimLevel, 0.3, 0, 1, 0.01);
|
||||
|
||||
Set(OsuSetting.ShowInterface, true);
|
||||
Set(OsuSetting.KeyOverlay, false);
|
||||
|
||||
Set(OsuSetting.FloatingComments, false);
|
||||
Set(OsuSetting.PlaybackSpeed, 1.0, 0.5f, 2);
|
||||
Set(OsuSetting.PlaybackSpeed, 1.0, 0.5f, 2, 0.01);
|
||||
|
||||
// Update
|
||||
Set(OsuSetting.ReleaseStream, ReleaseStream.Lazer);
|
||||
|
@ -2,11 +2,13 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Screens.Menu;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Screens
|
||||
{
|
||||
internal class Loader : OsuScreen
|
||||
public class Loader : OsuScreen
|
||||
{
|
||||
public override bool ShowOverlays => false;
|
||||
|
||||
@ -15,8 +17,20 @@ namespace osu.Game.Screens
|
||||
ValidForResume = false;
|
||||
}
|
||||
|
||||
protected override void LogoArriving(OsuLogo logo, bool resuming)
|
||||
{
|
||||
base.LogoArriving(logo, resuming);
|
||||
|
||||
logo.RelativePositionAxes = Axes.Both;
|
||||
logo.Triangles = false;
|
||||
logo.Position = new Vector2(0.9f);
|
||||
logo.Scale = new Vector2(0.2f);
|
||||
|
||||
logo.FadeInFromZero(5000, Easing.OutQuint);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuGame game)
|
||||
private void load(OsuGameBase game)
|
||||
{
|
||||
if (game.IsDeployedBuild)
|
||||
LoadComponentAsync(new Disclaimer(), d => Push(d));
|
||||
|
@ -39,12 +39,25 @@ namespace osu.Game.Screens.Menu
|
||||
|
||||
//todo: make these non-internal somehow.
|
||||
internal const float BUTTON_AREA_HEIGHT = 100;
|
||||
|
||||
internal const float BUTTON_WIDTH = 140f;
|
||||
internal const float WEDGE_WIDTH = 20;
|
||||
|
||||
public const int EXIT_DELAY = 3000;
|
||||
private OsuLogo logo;
|
||||
|
||||
public void SetOsuLogo(OsuLogo logo)
|
||||
{
|
||||
this.logo = logo;
|
||||
|
||||
if (this.logo != null)
|
||||
{
|
||||
this.logo.Action = onOsuLogo;
|
||||
|
||||
// osuLogo.SizeForFlow relies on loading to be complete.
|
||||
buttonFlow.Position = new Vector2(WEDGE_WIDTH * 2 - (BUTTON_WIDTH + this.logo.SizeForFlow / 4), 0);
|
||||
}
|
||||
}
|
||||
|
||||
private readonly OsuLogo osuLogo;
|
||||
private readonly Drawable iconFacade;
|
||||
private readonly Container buttonArea;
|
||||
private readonly Box buttonAreaBackground;
|
||||
@ -99,12 +112,6 @@ namespace osu.Game.Screens.Menu
|
||||
}
|
||||
}
|
||||
},
|
||||
osuLogo = new OsuLogo
|
||||
{
|
||||
Action = onOsuLogo,
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
}
|
||||
};
|
||||
|
||||
buttonsPlay.Add(new Button(@"solo", @"select-6", FontAwesome.fa_user, new Color4(102, 68, 204, 255), () => OnSolo?.Invoke(), WEDGE_WIDTH, Key.P));
|
||||
@ -127,14 +134,6 @@ namespace osu.Game.Screens.Menu
|
||||
sampleBack = audio.Sample.Get(@"Menu/select-4");
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
// osuLogo.SizeForFlow relies on loading to be complete.
|
||||
buttonFlow.Position = new Vector2(WEDGE_WIDTH * 2 - (BUTTON_WIDTH + osuLogo.SizeForFlow / 4), 0);
|
||||
}
|
||||
|
||||
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
|
||||
{
|
||||
if (args.Repeat) return false;
|
||||
@ -142,7 +141,7 @@ namespace osu.Game.Screens.Menu
|
||||
switch (args.Key)
|
||||
{
|
||||
case Key.Space:
|
||||
osuLogo.TriggerOnClick(state);
|
||||
logo?.TriggerOnClick(state);
|
||||
return true;
|
||||
case Key.Escape:
|
||||
switch (State)
|
||||
@ -215,24 +214,31 @@ namespace osu.Game.Screens.Menu
|
||||
backButton.ContractStyle = 0;
|
||||
settingsButton.ContractStyle = 0;
|
||||
|
||||
bool fromInitial = lastState == MenuState.Initial;
|
||||
|
||||
if (state == MenuState.TopLevel)
|
||||
buttonArea.FinishTransforms(true);
|
||||
|
||||
using (buttonArea.BeginDelayedSequence(fromInitial ? 150 : 0, true))
|
||||
using (buttonArea.BeginDelayedSequence(lastState == MenuState.Initial ? 150 : 0, true))
|
||||
{
|
||||
switch (state)
|
||||
{
|
||||
case MenuState.Exit:
|
||||
case MenuState.Initial:
|
||||
trackingPosition = false;
|
||||
|
||||
buttonAreaBackground.ScaleTo(Vector2.One, 500, Easing.Out);
|
||||
buttonArea.FadeOut(300);
|
||||
|
||||
osuLogo.Delay(150)
|
||||
.Schedule(() => toolbar?.Hide())
|
||||
.ScaleTo(1, 800, Easing.OutExpo)
|
||||
.MoveTo(Vector2.Zero, 800, Easing.OutExpo);
|
||||
logo?.Delay(150)
|
||||
.Schedule(() =>
|
||||
{
|
||||
toolbar?.Hide();
|
||||
|
||||
logo.ClearTransforms(targetMember: nameof(Position));
|
||||
logo.RelativePositionAxes = Axes.Both;
|
||||
|
||||
logo.MoveTo(new Vector2(0.5f), 800, Easing.OutExpo);
|
||||
logo.ScaleTo(1, 800, Easing.OutExpo);
|
||||
});
|
||||
|
||||
foreach (Button b in buttonsTopLevel)
|
||||
b.State = ButtonState.Contracted;
|
||||
@ -240,27 +246,40 @@ namespace osu.Game.Screens.Menu
|
||||
foreach (Button b in buttonsPlay)
|
||||
b.State = ButtonState.Contracted;
|
||||
|
||||
if (state == MenuState.Exit)
|
||||
{
|
||||
osuLogo.RotateTo(20, EXIT_DELAY * 1.5f);
|
||||
osuLogo.FadeOut(EXIT_DELAY);
|
||||
}
|
||||
else if (lastState == MenuState.TopLevel)
|
||||
if (state != MenuState.Exit && lastState == MenuState.TopLevel)
|
||||
sampleBack?.Play();
|
||||
break;
|
||||
case MenuState.TopLevel:
|
||||
buttonAreaBackground.ScaleTo(Vector2.One, 200, Easing.Out);
|
||||
|
||||
var sequence = osuLogo
|
||||
.ScaleTo(0.5f, 200, Easing.In)
|
||||
.MoveTo(buttonFlow.DrawPosition, 200, Easing.In);
|
||||
logo.ClearTransforms(targetMember: nameof(Position));
|
||||
logo.RelativePositionAxes = Axes.None;
|
||||
|
||||
if (fromInitial && osuLogo.Scale.X > 0.5f)
|
||||
sequence.OnComplete(o =>
|
||||
{
|
||||
o.Impact();
|
||||
toolbar?.Show();
|
||||
});
|
||||
trackingPosition = true;
|
||||
|
||||
switch (lastState)
|
||||
{
|
||||
case MenuState.Initial:
|
||||
logo.ScaleTo(0.5f, 200, Easing.In);
|
||||
|
||||
trackingPosition = false;
|
||||
logo
|
||||
.MoveTo(iconTrackingPosition, lastState == MenuState.EnteringMode ? 0 : 200, Easing.In)
|
||||
.OnComplete(o =>
|
||||
{
|
||||
trackingPosition = true;
|
||||
|
||||
if (logo.Scale.X > 0.5f)
|
||||
{
|
||||
o.Impact();
|
||||
toolbar?.Show();
|
||||
}
|
||||
});
|
||||
break;
|
||||
default:
|
||||
logo.ScaleTo(0.5f, 200, Easing.OutQuint);
|
||||
break;
|
||||
}
|
||||
|
||||
buttonArea.FadeIn(300);
|
||||
|
||||
@ -280,6 +299,8 @@ namespace osu.Game.Screens.Menu
|
||||
case MenuState.EnteringMode:
|
||||
buttonAreaBackground.ScaleTo(new Vector2(2, 0), 300, Easing.InSine);
|
||||
|
||||
trackingPosition = true;
|
||||
|
||||
buttonsTopLevel.ForEach(b => b.ContractStyle = 1);
|
||||
buttonsPlay.ForEach(b => b.ContractStyle = 1);
|
||||
backButton.ContractStyle = 1;
|
||||
@ -301,15 +322,24 @@ namespace osu.Game.Screens.Menu
|
||||
}
|
||||
}
|
||||
|
||||
private Vector2 iconTrackingPosition => logo.Parent.ToLocalSpace(iconFacade.ScreenSpaceDrawQuad.Centre);
|
||||
|
||||
private bool trackingPosition;
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
//if (OsuGame.IdleTime > 6000 && State != MenuState.Exit)
|
||||
// State = MenuState.Initial;
|
||||
|
||||
osuLogo.Interactive = Alpha > 0.2f;
|
||||
|
||||
iconFacade.Width = osuLogo.SizeForFlow * 0.5f;
|
||||
base.Update();
|
||||
|
||||
if (logo != null)
|
||||
{
|
||||
if (trackingPosition)
|
||||
logo.Position = iconTrackingPosition;
|
||||
|
||||
iconFacade.Width = logo.SizeForFlow * 0.5f;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -14,13 +14,14 @@ using osu.Game.Beatmaps.IO;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Screens.Backgrounds;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Screens.Menu
|
||||
{
|
||||
public class Intro : OsuScreen
|
||||
{
|
||||
private readonly OsuLogo logo;
|
||||
private readonly IntroSequence introSequence;
|
||||
|
||||
private const string menu_music_beatmap_hash = "3c8b1fcc9434dbb29e2fb613d3b9eada9d7bb6c125ceb32396c3b53437280c83";
|
||||
|
||||
@ -39,32 +40,10 @@ namespace osu.Game.Screens.Menu
|
||||
|
||||
protected override BackgroundScreen CreateBackground() => new BackgroundScreenEmpty();
|
||||
|
||||
public Intro()
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new ParallaxContainer
|
||||
{
|
||||
ParallaxAmount = 0.01f,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
logo = new OsuLogo
|
||||
{
|
||||
Alpha = 0,
|
||||
Triangles = false,
|
||||
Blending = BlendingMode.Additive,
|
||||
Interactive = false,
|
||||
Colour = Color4.DarkGray,
|
||||
Ripple = false
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private Bindable<bool> menuVoice;
|
||||
private Bindable<bool> menuMusic;
|
||||
private Track track;
|
||||
private readonly ParallaxContainer parallax;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio, OsuConfigManager config, BeatmapManager beatmaps, Framework.Game game)
|
||||
@ -123,14 +102,48 @@ namespace osu.Game.Screens.Menu
|
||||
{
|
||||
DidLoadMenu = true;
|
||||
Push(mainMenu);
|
||||
}, 2300);
|
||||
}, 600);
|
||||
}, delay_step_one);
|
||||
}, delay_step_two);
|
||||
}
|
||||
|
||||
logo.ScaleTo(0.4f);
|
||||
logo.FadeOut();
|
||||
private const double delay_step_one = 2300;
|
||||
private const double delay_step_two = 600;
|
||||
|
||||
logo.ScaleTo(1, 4400, Easing.OutQuint);
|
||||
logo.FadeIn(20000, Easing.OutQuint);
|
||||
public const int EXIT_DELAY = 3000;
|
||||
|
||||
protected override void LogoArriving(OsuLogo logo, bool resuming)
|
||||
{
|
||||
base.LogoArriving(logo, resuming);
|
||||
|
||||
logo.RelativePositionAxes = Axes.Both;
|
||||
logo.Colour = Color4.White;
|
||||
logo.Ripple = false;
|
||||
|
||||
const int quick_appear = 350;
|
||||
|
||||
int initialMovementTime = logo.Alpha > 0.2f ? quick_appear : 0;
|
||||
|
||||
logo.MoveTo(new Vector2(0.5f), initialMovementTime, Easing.OutQuint);
|
||||
|
||||
if (!resuming)
|
||||
{
|
||||
logo.Triangles = true;
|
||||
|
||||
logo.ScaleTo(1);
|
||||
logo.FadeIn();
|
||||
logo.PlayIntro();
|
||||
}
|
||||
else
|
||||
{
|
||||
logo.Triangles = false;
|
||||
|
||||
logo
|
||||
.ScaleTo(1, initialMovementTime, Easing.OutQuint)
|
||||
.FadeIn(quick_appear, Easing.OutQuint)
|
||||
.Then()
|
||||
.RotateTo(20, EXIT_DELAY * 1.5f)
|
||||
.FadeOut(EXIT_DELAY);
|
||||
}
|
||||
}
|
||||
|
||||
protected override void OnSuspending(Screen next)
|
||||
@ -150,7 +163,7 @@ namespace osu.Game.Screens.Menu
|
||||
if (!(last is MainMenu))
|
||||
Content.FadeIn(300);
|
||||
|
||||
double fadeOutTime = 2000;
|
||||
double fadeOutTime = EXIT_DELAY;
|
||||
//we also handle the exit transition.
|
||||
if (menuVoice)
|
||||
seeya.Play();
|
||||
|
297
osu.Game/Screens/Menu/IntroSequence.cs
Normal file
297
osu.Game/Screens/Menu/IntroSequence.cs
Normal file
@ -0,0 +1,297 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
|
||||
namespace osu.Game.Screens.Menu
|
||||
{
|
||||
public class IntroSequence : Container
|
||||
{
|
||||
private const float logo_size = 460; //todo: this should probably be 480
|
||||
|
||||
private OsuSpriteText welcomeText;
|
||||
|
||||
private Container<Box> lines;
|
||||
|
||||
private Box lineTopLeft;
|
||||
private Box lineBottomLeft;
|
||||
private Box lineTopRight;
|
||||
private Box lineBottomRight;
|
||||
|
||||
private Ring smallRing;
|
||||
private Ring mediumRing;
|
||||
private Ring bigRing;
|
||||
|
||||
private Box backgroundFill;
|
||||
private Box foregroundFill;
|
||||
|
||||
private CircularContainer pinkCircle;
|
||||
private CircularContainer blueCircle;
|
||||
private CircularContainer yellowCircle;
|
||||
private CircularContainer purpleCircle;
|
||||
|
||||
public IntroSequence()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
const int line_offset = 80;
|
||||
const int circle_offset = 250;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
lines = new Container<Box>
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Children = new []
|
||||
{
|
||||
lineTopLeft = new Box
|
||||
{
|
||||
Origin = Anchor.CentreLeft,
|
||||
Anchor = Anchor.Centre,
|
||||
Position = new Vector2(-line_offset, -line_offset),
|
||||
Rotation = 45,
|
||||
Colour = Color4.White.Opacity(180),
|
||||
},
|
||||
lineTopRight = new Box
|
||||
{
|
||||
Origin = Anchor.CentreRight,
|
||||
Anchor = Anchor.Centre,
|
||||
Position = new Vector2(line_offset, -line_offset),
|
||||
Rotation = -45,
|
||||
Colour = Color4.White.Opacity(80),
|
||||
},
|
||||
lineBottomLeft = new Box
|
||||
{
|
||||
Origin = Anchor.CentreLeft,
|
||||
Anchor = Anchor.Centre,
|
||||
Position = new Vector2(-line_offset, line_offset),
|
||||
Rotation = -45,
|
||||
Colour = Color4.White.Opacity(230),
|
||||
},
|
||||
lineBottomRight = new Box
|
||||
{
|
||||
Origin = Anchor.CentreRight,
|
||||
Anchor = Anchor.Centre,
|
||||
Position = new Vector2(line_offset, line_offset),
|
||||
Rotation = 45,
|
||||
Colour = Color4.White.Opacity(130),
|
||||
},
|
||||
}
|
||||
},
|
||||
bigRing = new Ring(OsuColour.FromHex(@"B6C5E9"), 0.85f),
|
||||
mediumRing = new Ring(Color4.White.Opacity(130), 0.7f),
|
||||
smallRing = new Ring(Color4.White, 0.6f),
|
||||
welcomeText = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Text = "welcome",
|
||||
Padding = new MarginPadding { Bottom = 10 },
|
||||
Font = @"Exo2.0-Light",
|
||||
Alpha = 0,
|
||||
TextSize = 42,
|
||||
Spacing = new Vector2(5),
|
||||
},
|
||||
new CircularContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(logo_size),
|
||||
Masking = true,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
backgroundFill = new Box
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Height = 0,
|
||||
Colour = OsuColour.FromHex(@"C6D8FF").Opacity(160),
|
||||
},
|
||||
foregroundFill = new Box
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = Vector2.Zero,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Width = 0,
|
||||
Colour = Color4.White,
|
||||
},
|
||||
}
|
||||
},
|
||||
purpleCircle = new Circle
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Position = new Vector2(0, circle_offset),
|
||||
Colour = OsuColour.FromHex(@"AA92FF"),
|
||||
},
|
||||
blueCircle = new Circle
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.CentreRight,
|
||||
Position = new Vector2(-circle_offset, 0),
|
||||
Colour = OsuColour.FromHex(@"8FE5FE"),
|
||||
},
|
||||
yellowCircle = new Circle
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
Position = new Vector2(0, -circle_offset),
|
||||
Colour = OsuColour.FromHex(@"FFD64C"),
|
||||
},
|
||||
pinkCircle = new Circle
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Position = new Vector2(circle_offset, 0),
|
||||
Colour = OsuColour.FromHex(@"e967a1"),
|
||||
},
|
||||
};
|
||||
|
||||
foreach (var line in lines)
|
||||
{
|
||||
line.Size = new Vector2(105, 1.5f);
|
||||
line.Alpha = 0;
|
||||
}
|
||||
|
||||
Scale = new Vector2(0.5f);
|
||||
}
|
||||
|
||||
public void Start(double length)
|
||||
{
|
||||
if (Children.Any())
|
||||
{
|
||||
// restart if we were already run previously.
|
||||
FinishTransforms(true);
|
||||
load();
|
||||
}
|
||||
|
||||
smallRing.ResizeTo(logo_size * 0.086f, 400, Easing.InOutQuint);
|
||||
|
||||
mediumRing.ResizeTo(130, 340, Easing.OutQuad);
|
||||
mediumRing.Foreground.ResizeTo(1, 880, Easing.Out);
|
||||
|
||||
Func<double> remainingTime = () => length - TransformDelay;
|
||||
|
||||
using (BeginDelayedSequence(250, true))
|
||||
{
|
||||
welcomeText.FadeIn(700);
|
||||
welcomeText.TransformSpacingTo(new Vector2(20, 0), remainingTime(), Easing.Out);
|
||||
|
||||
const int line_duration = 700;
|
||||
const int line_resize = 150;
|
||||
|
||||
foreach (var line in lines)
|
||||
{
|
||||
line.FadeIn(40).ResizeWidthTo(0, line_duration - line_resize, Easing.OutQuint);
|
||||
}
|
||||
|
||||
const int line_end_offset = 120;
|
||||
|
||||
smallRing.Foreground.ResizeTo(1, line_duration, Easing.OutQuint);
|
||||
|
||||
lineTopLeft.MoveTo(new Vector2(-line_end_offset, -line_end_offset), line_duration, Easing.OutQuint);
|
||||
lineTopRight.MoveTo(new Vector2(line_end_offset, -line_end_offset), line_duration, Easing.OutQuint);
|
||||
lineBottomLeft.MoveTo(new Vector2(-line_end_offset, line_end_offset), line_duration, Easing.OutQuint);
|
||||
lineBottomRight.MoveTo(new Vector2(line_end_offset, line_end_offset), line_duration, Easing.OutQuint);
|
||||
|
||||
using (BeginDelayedSequence(length * 0.56, true))
|
||||
{
|
||||
bigRing.ResizeTo(logo_size, 500, Easing.InOutQuint);
|
||||
bigRing.Foreground.Delay(250).ResizeTo(1, 850, Easing.OutQuint);
|
||||
|
||||
using (BeginDelayedSequence(250, true))
|
||||
{
|
||||
backgroundFill.ResizeHeightTo(1, remainingTime(), Easing.InOutQuart);
|
||||
backgroundFill.RotateTo(-90, remainingTime(), Easing.InOutQuart);
|
||||
|
||||
using (BeginDelayedSequence(50, true))
|
||||
{
|
||||
foregroundFill.ResizeWidthTo(1, remainingTime(), Easing.InOutQuart);
|
||||
foregroundFill.RotateTo(-90, remainingTime(), Easing.InOutQuart);
|
||||
}
|
||||
|
||||
this.ScaleTo(1, remainingTime(), Easing.InOutCubic);
|
||||
|
||||
const float circle_size = logo_size * 0.9f;
|
||||
|
||||
const int rotation_delay = 110;
|
||||
const int appear_delay = 80;
|
||||
|
||||
purpleCircle.MoveToY(circle_size / 2, remainingTime(), Easing.InOutQuart);
|
||||
purpleCircle.Delay(rotation_delay).RotateTo(-180, remainingTime() - rotation_delay, Easing.InOutQuart);
|
||||
purpleCircle.ResizeTo(circle_size, remainingTime(), Easing.InOutQuart);
|
||||
|
||||
using (BeginDelayedSequence(appear_delay, true))
|
||||
{
|
||||
yellowCircle.MoveToY(-circle_size / 2, remainingTime(), Easing.InOutQuart);
|
||||
yellowCircle.Delay(rotation_delay).RotateTo(-180, remainingTime() - rotation_delay, Easing.InOutQuart);
|
||||
yellowCircle.ResizeTo(circle_size, remainingTime(), Easing.InOutQuart);
|
||||
|
||||
using (BeginDelayedSequence(appear_delay, true))
|
||||
{
|
||||
blueCircle.MoveToX(-circle_size / 2, remainingTime(), Easing.InOutQuart);
|
||||
blueCircle.Delay(rotation_delay).RotateTo(-180, remainingTime() - rotation_delay, Easing.InOutQuart);
|
||||
blueCircle.ResizeTo(circle_size, remainingTime(), Easing.InOutQuart);
|
||||
|
||||
using (BeginDelayedSequence(appear_delay, true))
|
||||
{
|
||||
pinkCircle.MoveToX(circle_size / 2, remainingTime(), Easing.InOutQuart);
|
||||
pinkCircle.Delay(rotation_delay).RotateTo(-180, remainingTime() - rotation_delay, Easing.InOutQuart);
|
||||
pinkCircle.ResizeTo(circle_size, remainingTime(), Easing.InOutQuart);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private class Ring : Container<Circle>
|
||||
{
|
||||
public readonly Circle Foreground;
|
||||
|
||||
public Ring(Color4 ringColour, float foregroundSize)
|
||||
{
|
||||
Anchor = Anchor.Centre;
|
||||
Origin = Anchor.Centre;
|
||||
Children = new[]
|
||||
{
|
||||
new Circle
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Scale = new Vector2(0.98f),
|
||||
Colour = ringColour,
|
||||
},
|
||||
Foreground = new Circle
|
||||
{
|
||||
Size = new Vector2(foregroundSize),
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black,
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -19,7 +19,7 @@ using osu.Framework.Allocation;
|
||||
|
||||
namespace osu.Game.Screens.Menu
|
||||
{
|
||||
internal class LogoVisualisation : Drawable, IHasAccentColour
|
||||
public class LogoVisualisation : Drawable, IHasAccentColour
|
||||
{
|
||||
private readonly Bindable<WorkingBeatmap> beatmap = new Bindable<WorkingBeatmap>();
|
||||
|
||||
|
@ -2,6 +2,7 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using OpenTK.Input;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
@ -58,13 +59,16 @@ namespace osu.Game.Screens.Menu
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuGame game)
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load(OsuGame game = null)
|
||||
{
|
||||
LoadComponentAsync(background);
|
||||
|
||||
buttons.OnSettings = game.ToggleSettings;
|
||||
buttons.OnDirect = game.ToggleDirect;
|
||||
if (game != null)
|
||||
{
|
||||
buttons.OnSettings = game.ToggleSettings;
|
||||
buttons.OnDirect = game.ToggleDirect;
|
||||
}
|
||||
|
||||
preloadSongSelect();
|
||||
}
|
||||
@ -102,6 +106,29 @@ namespace osu.Game.Screens.Menu
|
||||
Beatmap.ValueChanged += beatmap_ValueChanged;
|
||||
}
|
||||
|
||||
protected override void LogoArriving(OsuLogo logo, bool resuming)
|
||||
{
|
||||
base.LogoArriving(logo, resuming);
|
||||
|
||||
buttons.SetOsuLogo(logo);
|
||||
|
||||
logo.Triangles = true;
|
||||
logo.Ripple = false;
|
||||
|
||||
logo.FadeColour(Color4.White, 100, Easing.OutQuint);
|
||||
logo.FadeIn(100, Easing.OutQuint);
|
||||
|
||||
if (resuming)
|
||||
buttons.State = MenuState.TopLevel;
|
||||
}
|
||||
|
||||
protected override void LogoSuspending(OsuLogo logo)
|
||||
{
|
||||
logo.FadeOut(300, Easing.InSine)
|
||||
.ScaleTo(0.2f, 300, Easing.InSine)
|
||||
.OnComplete(l => buttons.SetOsuLogo(null));
|
||||
}
|
||||
|
||||
private void beatmap_ValueChanged(WorkingBeatmap newValue)
|
||||
{
|
||||
if (!IsCurrentScreen)
|
||||
@ -135,8 +162,6 @@ namespace osu.Game.Screens.Menu
|
||||
|
||||
const float length = 300;
|
||||
|
||||
buttons.State = MenuState.TopLevel;
|
||||
|
||||
Content.FadeIn(length, Easing.OutQuint);
|
||||
Content.MoveTo(new Vector2(0, 0), length, Easing.OutQuint);
|
||||
|
||||
|
@ -29,6 +29,8 @@ namespace osu.Game.Screens.Menu
|
||||
{
|
||||
public readonly Color4 OsuPink = OsuColour.FromHex(@"e967a1");
|
||||
|
||||
private const double transition_length = 300;
|
||||
|
||||
private readonly Sprite logo;
|
||||
private readonly CircularContainer logoContainer;
|
||||
private readonly Container logoBounceContainer;
|
||||
@ -37,6 +39,8 @@ namespace osu.Game.Screens.Menu
|
||||
private readonly Container logoHoverContainer;
|
||||
private readonly LogoVisualisation visualizer;
|
||||
|
||||
private readonly IntroSequence intro;
|
||||
|
||||
private SampleChannel sampleClick;
|
||||
private SampleChannel sampleBeat;
|
||||
|
||||
@ -54,7 +58,7 @@ namespace osu.Game.Screens.Menu
|
||||
|
||||
public bool Triangles
|
||||
{
|
||||
set { colourAndTriangles.Alpha = value ? 1 : 0; }
|
||||
set { colourAndTriangles.FadeTo(value ? 1 : 0, transition_length, Easing.OutQuint); }
|
||||
}
|
||||
|
||||
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => logoContainer.ReceiveMouseInputAt(screenSpacePos);
|
||||
@ -62,10 +66,9 @@ namespace osu.Game.Screens.Menu
|
||||
public bool Ripple
|
||||
{
|
||||
get { return rippleContainer.Alpha > 0; }
|
||||
set { rippleContainer.Alpha = value ? 1 : 0; }
|
||||
set { rippleContainer.FadeTo(value ? 1 : 0, transition_length, Easing.OutQuint); }
|
||||
}
|
||||
|
||||
public bool Interactive = true;
|
||||
private readonly Box flashLayer;
|
||||
|
||||
private readonly Container impactContainer;
|
||||
@ -76,17 +79,23 @@ namespace osu.Game.Screens.Menu
|
||||
|
||||
public OsuLogo()
|
||||
{
|
||||
// Required to make Schedule calls run in OsuScreen even when we are not visible.
|
||||
AlwaysPresent = true;
|
||||
|
||||
EarlyActivationMilliseconds = early_activation;
|
||||
|
||||
Size = new Vector2(default_size);
|
||||
|
||||
Anchor = Anchor.Centre;
|
||||
Origin = Anchor.Centre;
|
||||
|
||||
AutoSizeAxes = Axes.Both;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
intro = new IntroSequence
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
logoHoverContainer = new Container
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
@ -266,6 +275,17 @@ namespace osu.Game.Screens.Menu
|
||||
}
|
||||
}
|
||||
|
||||
public void PlayIntro()
|
||||
{
|
||||
const double length = 3150;
|
||||
const double fade = 200;
|
||||
|
||||
logoHoverContainer.FadeOut().Delay(length).FadeIn(fade);
|
||||
intro.Show();
|
||||
intro.Start(length);
|
||||
intro.Delay(length + fade).FadeOut();
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
@ -290,9 +310,11 @@ namespace osu.Game.Screens.Menu
|
||||
}
|
||||
}
|
||||
|
||||
private bool interactive => Action != null && Alpha > 0.2f;
|
||||
|
||||
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
|
||||
{
|
||||
if (!Interactive) return false;
|
||||
if (!interactive) return false;
|
||||
|
||||
logoBounceContainer.ScaleTo(0.9f, 1000, Easing.Out);
|
||||
return true;
|
||||
@ -306,7 +328,7 @@ namespace osu.Game.Screens.Menu
|
||||
|
||||
protected override bool OnClick(InputState state)
|
||||
{
|
||||
if (!Interactive) return false;
|
||||
if (!interactive) return false;
|
||||
|
||||
sampleClick.Play();
|
||||
|
||||
@ -320,7 +342,7 @@ namespace osu.Game.Screens.Menu
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
{
|
||||
if (!Interactive) return false;
|
||||
if (!interactive) return false;
|
||||
|
||||
logoHoverContainer.ScaleTo(1.1f, 500, Easing.OutElastic);
|
||||
return true;
|
||||
|
@ -10,7 +10,9 @@ using osu.Game.Graphics.Containers;
|
||||
using OpenTK;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Screens.Menu;
|
||||
|
||||
namespace osu.Game.Screens
|
||||
{
|
||||
@ -30,6 +32,8 @@ namespace osu.Game.Screens
|
||||
|
||||
public virtual bool HasLocalCursorDisplayed => false;
|
||||
|
||||
private OsuLogo logo;
|
||||
|
||||
/// <summary>
|
||||
/// Whether the beatmap or ruleset should be allowed to be changed by the user or game.
|
||||
/// Used to mark exclusive areas where this is strongly prohibited, like gameplay.
|
||||
@ -72,9 +76,16 @@ namespace osu.Game.Screens
|
||||
protected override void OnResuming(Screen last)
|
||||
{
|
||||
base.OnResuming(last);
|
||||
logo.DelayUntilTransformsFinished().Schedule(() => LogoArriving(logo, true));
|
||||
sampleExit?.Play();
|
||||
}
|
||||
|
||||
protected override void OnSuspending(Screen next)
|
||||
{
|
||||
base.OnSuspending(next);
|
||||
onSuspendingLogo();
|
||||
}
|
||||
|
||||
protected override void OnEntering(Screen last)
|
||||
{
|
||||
OsuScreen lastOsu = last as OsuScreen;
|
||||
@ -106,11 +117,19 @@ namespace osu.Game.Screens
|
||||
});
|
||||
}
|
||||
|
||||
if ((logo = lastOsu?.logo) == null)
|
||||
AddInternal(logo = new OsuLogo());
|
||||
|
||||
base.OnEntering(last);
|
||||
|
||||
logo.DelayUntilTransformsFinished().Schedule(() => LogoArriving(logo, false));
|
||||
}
|
||||
|
||||
protected override bool OnExiting(Screen next)
|
||||
{
|
||||
if (ValidForResume && logo != null)
|
||||
onExitingLogo();
|
||||
|
||||
OsuScreen nextOsu = next as OsuScreen;
|
||||
|
||||
if (Background != null && !Background.Equals(nextOsu?.Background))
|
||||
@ -128,5 +147,40 @@ namespace osu.Game.Screens
|
||||
Beatmap.UnbindAll();
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Fired when this screen was entered or resumed and the logo state is required to be adjusted.
|
||||
/// </summary>
|
||||
protected virtual void LogoArriving(OsuLogo logo, bool resuming)
|
||||
{
|
||||
logo.Action = null;
|
||||
logo.FadeOut(300, Easing.OutQuint);
|
||||
}
|
||||
|
||||
private void onExitingLogo()
|
||||
{
|
||||
logo.ClearTransforms();
|
||||
LogoExiting(logo);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Fired when this screen was exited to add any outwards transition to the logo.
|
||||
/// </summary>
|
||||
protected virtual void LogoExiting(OsuLogo logo)
|
||||
{
|
||||
}
|
||||
|
||||
private void onSuspendingLogo()
|
||||
{
|
||||
logo.ClearTransforms();
|
||||
LogoSuspending(logo);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Fired when this screen was suspended to add any outwards transition to the logo.
|
||||
/// </summary>
|
||||
protected virtual void LogoSuspending(OsuLogo logo)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -10,9 +10,9 @@ using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Screens.Backgrounds;
|
||||
using osu.Game.Screens.Menu;
|
||||
using OpenTK;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Screens.Menu;
|
||||
|
||||
namespace osu.Game.Screens.Play
|
||||
{
|
||||
@ -20,7 +20,6 @@ namespace osu.Game.Screens.Play
|
||||
{
|
||||
private Player player;
|
||||
|
||||
private readonly OsuLogo logo;
|
||||
private BeatmapMetadataDisplay info;
|
||||
|
||||
private bool showOverlays = true;
|
||||
@ -39,15 +38,6 @@ namespace osu.Game.Screens.Play
|
||||
showOverlays = false;
|
||||
ValidForResume = true;
|
||||
};
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
logo = new OsuLogo
|
||||
{
|
||||
Scale = new Vector2(0.15f),
|
||||
Interactive = false,
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
@ -101,11 +91,24 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
contentIn();
|
||||
|
||||
logo.Delay(500).MoveToOffset(new Vector2(0, -180), 500, Easing.InOutExpo);
|
||||
info.Delay(750).FadeIn(500);
|
||||
this.Delay(2150).Schedule(pushWhenLoaded);
|
||||
}
|
||||
|
||||
protected override void LogoArriving(OsuLogo logo, bool resuming)
|
||||
{
|
||||
base.LogoArriving(logo, resuming);
|
||||
|
||||
logo.ClearTransforms(targetMember: nameof(Position));
|
||||
logo.RelativePositionAxes = Axes.Both;
|
||||
|
||||
logo.ScaleTo(new Vector2(0.15f), 300, Easing.In);
|
||||
logo.MoveTo(new Vector2(0.5f), 300, Easing.In);
|
||||
logo.FadeIn(350);
|
||||
|
||||
logo.Delay(resuming ? 0 : 500).MoveToOffset(new Vector2(0, -0.24f), 500, Easing.InOutExpo);
|
||||
}
|
||||
|
||||
private void pushWhenLoaded()
|
||||
{
|
||||
if (player.LoadState != LoadState.Ready)
|
||||
|
@ -13,7 +13,6 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Screens.Menu;
|
||||
|
||||
namespace osu.Game.Screens.Select
|
||||
{
|
||||
@ -31,12 +30,9 @@ namespace osu.Game.Screens.Select
|
||||
private const float padding = 80;
|
||||
|
||||
public Action OnBack;
|
||||
public Action OnStart;
|
||||
|
||||
private readonly FillFlowContainer<FooterButton> buttons;
|
||||
|
||||
public OsuLogo StartButton;
|
||||
|
||||
/// <param name="text">Text on the button.</param>
|
||||
/// <param name="colour">Colour of the button.</param>
|
||||
/// <param name="hotkey">Hotkey of the button.</param>
|
||||
@ -106,13 +102,6 @@ namespace osu.Game.Screens.Select
|
||||
Height = 3,
|
||||
Position = new Vector2(0, -3),
|
||||
},
|
||||
StartButton = new OsuLogo
|
||||
{
|
||||
Anchor = Anchor.BottomRight,
|
||||
Scale = new Vector2(0.4f),
|
||||
Position = new Vector2(-70, -25),
|
||||
Action = () => OnStart?.Invoke()
|
||||
},
|
||||
new BackButton
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
@ -143,8 +132,6 @@ namespace osu.Game.Screens.Select
|
||||
updateModeLight();
|
||||
}
|
||||
|
||||
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => base.ReceiveMouseInputAt(screenSpacePos) || StartButton.ReceiveMouseInputAt(screenSpacePos);
|
||||
|
||||
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args) => true;
|
||||
|
||||
protected override bool OnClick(InputState state) => true;
|
||||
|
@ -20,6 +20,7 @@ using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Screens.Backgrounds;
|
||||
using osu.Game.Screens.Edit;
|
||||
using osu.Game.Screens.Menu;
|
||||
using osu.Game.Screens.Select.Options;
|
||||
|
||||
namespace osu.Game.Screens.Select
|
||||
@ -153,7 +154,6 @@ namespace osu.Game.Screens.Select
|
||||
Add(Footer = new Footer
|
||||
{
|
||||
OnBack = Exit,
|
||||
OnStart = () => carouselRaisedStart(),
|
||||
});
|
||||
|
||||
FooterPanels.Add(BeatmapOptions = new BeatmapOptionsOverlay());
|
||||
@ -309,6 +309,41 @@ namespace osu.Game.Screens.Select
|
||||
FilterControl.Activate();
|
||||
}
|
||||
|
||||
private const double logo_transition = 250;
|
||||
|
||||
protected override void LogoArriving(OsuLogo logo, bool resuming)
|
||||
{
|
||||
base.LogoArriving(logo, resuming);
|
||||
|
||||
logo.ClearTransforms();
|
||||
logo.RelativePositionAxes = Axes.Both;
|
||||
|
||||
Vector2 position = new Vector2(0.95f, 0.96f);
|
||||
|
||||
if (logo.Alpha > 0.8f)
|
||||
{
|
||||
logo.MoveTo(position, 500, Easing.OutQuint);
|
||||
}
|
||||
else
|
||||
{
|
||||
logo.Hide();
|
||||
logo.ScaleTo(0.2f);
|
||||
logo.MoveTo(position);
|
||||
}
|
||||
|
||||
logo.FadeIn(logo_transition, Easing.OutQuint);
|
||||
logo.ScaleTo(0.4f, logo_transition, Easing.OutQuint);
|
||||
|
||||
logo.Action = () => carouselRaisedStart();
|
||||
}
|
||||
|
||||
protected override void LogoExiting(OsuLogo logo)
|
||||
{
|
||||
base.LogoExiting(logo);
|
||||
logo.ScaleTo(0.2f, logo_transition, Easing.OutQuint);
|
||||
logo.FadeOut(logo_transition, Easing.OutQuint);
|
||||
}
|
||||
|
||||
private void beatmap_ValueChanged(WorkingBeatmap beatmap)
|
||||
{
|
||||
if (!IsCurrentScreen) return;
|
||||
@ -350,6 +385,7 @@ namespace osu.Game.Screens.Select
|
||||
Content.FadeOut(100);
|
||||
|
||||
FilterControl.Deactivate();
|
||||
|
||||
return base.OnExiting(next);
|
||||
}
|
||||
|
||||
|
@ -661,6 +661,7 @@
|
||||
<Compile Include="Screens\Menu\Disclaimer.cs" />
|
||||
<Compile Include="Screens\Menu\FlowContainerWithOrigin.cs" />
|
||||
<Compile Include="Screens\Menu\Intro.cs" />
|
||||
<Compile Include="Screens\Menu\IntroSequence.cs" />
|
||||
<Compile Include="Screens\Menu\LogoVisualisation.cs" />
|
||||
<Compile Include="Screens\Menu\MainMenu.cs" />
|
||||
<Compile Include="Screens\Menu\MenuSideFlashes.cs" />
|
||||
|
Loading…
Reference in New Issue
Block a user