Merge branch 'master' into master

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Daniel Kirschten 2023-04-25 16:04:02 +02:00 committed by GitHub
commit 54e8aa8fe9
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7 changed files with 146 additions and 8 deletions

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@ -7,7 +7,9 @@ using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Utils;
using osu.Game.Screens.Play;
using osu.Game.Screens.Play.HUD;
using osuTK;
using osuTK.Input;
namespace osu.Game.Tests.Visual.Gameplay
@ -21,6 +23,14 @@ namespace osu.Game.Tests.Visual.Gameplay
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Position = new Vector2(0, 72.7f)
};
KeyCounterDisplay argonKc = new ArgonKeyCounterDisplay
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Position = new Vector2(0, -72.7f)
};
kc.AddRange(new InputTrigger[]
@ -31,12 +41,21 @@ namespace osu.Game.Tests.Visual.Gameplay
new KeyCounterMouseTrigger(MouseButton.Right),
});
argonKc.AddRange(new InputTrigger[]
{
new KeyCounterKeyboardTrigger(Key.X),
new KeyCounterKeyboardTrigger(Key.X),
new KeyCounterMouseTrigger(MouseButton.Left),
new KeyCounterMouseTrigger(MouseButton.Right),
});
var testCounter = (DefaultKeyCounter)kc.Counters.First();
AddStep("Add random", () =>
{
Key key = (Key)((int)Key.A + RNG.Next(26));
kc.Add(new KeyCounterKeyboardTrigger(key));
argonKc.Add(new KeyCounterKeyboardTrigger(key));
});
Key testKey = ((KeyCounterKeyboardTrigger)kc.Counters.First().Trigger).Key;
@ -55,6 +74,7 @@ namespace osu.Game.Tests.Visual.Gameplay
AddAssert($"Check {testKey} count has not changed", () => testCounter.CountPresses.Value == 2);
Add(kc);
Add(argonKc);
}
}
}

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@ -100,14 +100,14 @@ namespace osu.Game.Localisation
public static LocalisableString TimelineTicks => new TranslatableString(getKey(@"timeline_ticks"), @"Ticks");
/// <summary>
/// "{0:0.0}&#176;"
/// "{0:0}&#176;"
/// </summary>
public static LocalisableString RotationUnsnapped(float newRotation) => new TranslatableString(getKey(@"rotation_unsnapped"), @"{0:0.0}°", newRotation);
public static LocalisableString RotationUnsnapped(float newRotation) => new TranslatableString(getKey(@"rotation_unsnapped"), @"{0:0}°", newRotation);
/// <summary>
/// "{0:0.0}&#176; (snapped)"
/// "{0:0}&#176; (snapped)"
/// </summary>
public static LocalisableString RotationSnapped(float newRotation) => new TranslatableString(getKey(@"rotation_snapped"), @"{0:0.0}° (snapped)", newRotation);
public static LocalisableString RotationSnapped(float newRotation) => new TranslatableString(getKey(@"rotation_snapped"), @"{0:0}° (snapped)", newRotation);
private static string getKey(string key) => $@"{prefix}:{key}";
}

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@ -118,7 +118,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
{
float oldRotation = cumulativeRotation.Value ?? 0;
float newRotation = shouldSnap ? snap(rawCumulativeRotation, snap_step) : rawCumulativeRotation;
float newRotation = shouldSnap ? snap(rawCumulativeRotation, snap_step) : MathF.Round(rawCumulativeRotation);
newRotation = (newRotation - 180) % 360 + 180;
cumulativeRotation.Value = newRotation;

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@ -0,0 +1,76 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Screens.Play.HUD;
using osuTK;
namespace osu.Game.Screens.Play
{
public partial class ArgonKeyCounter : KeyCounter
{
private Circle inputIndicator = null!;
private OsuSpriteText countText = null!;
// These values were taken from Figma
private const float line_height = 3;
private const float name_font_size = 10;
private const float count_font_size = 14;
// Make things look bigger without using Scale
private const float scale_factor = 1.5f;
public ArgonKeyCounter(InputTrigger trigger)
: base(trigger)
{
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Children = new Drawable[]
{
inputIndicator = new Circle
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
RelativeSizeAxes = Axes.X,
Height = line_height * scale_factor,
Alpha = 0.5f
},
new OsuSpriteText
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Position = new Vector2(0, -13) * scale_factor,
Font = OsuFont.Torus.With(size: name_font_size * scale_factor, weight: FontWeight.Bold),
Colour = colours.Blue0,
Text = Trigger.Name
},
countText = new OsuSpriteText
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Font = OsuFont.Torus.With(size: count_font_size * scale_factor, weight: FontWeight.Bold),
},
};
// Values from Figma didn't match visually
// So these were just eyeballed
Height = 30 * scale_factor;
Width = 35 * scale_factor;
}
protected override void LoadComplete()
{
base.LoadComplete();
IsActive.BindValueChanged(e => inputIndicator.Alpha = e.NewValue ? 1 : 0.5f, true);
CountPresses.BindValueChanged(e => countText.Text = e.NewValue.ToString(@"#,0"), true);
}
}
}

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@ -0,0 +1,44 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Screens.Play.HUD;
using osuTK;
namespace osu.Game.Screens.Play
{
public partial class ArgonKeyCounterDisplay : KeyCounterDisplay
{
private const int duration = 100;
private readonly FillFlowContainer<ArgonKeyCounter> keyFlow;
public override IEnumerable<KeyCounter> Counters => keyFlow;
public ArgonKeyCounterDisplay()
{
InternalChild = keyFlow = new FillFlowContainer<ArgonKeyCounter>
{
Direction = FillDirection.Horizontal,
AutoSizeAxes = Axes.Both,
Alpha = 0,
Spacing = new Vector2(2),
};
}
protected override void Update()
{
base.Update();
Size = keyFlow.Size;
}
public override void Add(InputTrigger trigger) =>
keyFlow.Add(new ArgonKeyCounter(trigger));
protected override void UpdateVisibility()
=> keyFlow.FadeTo(AlwaysVisible.Value || ConfigVisibility.Value ? 1 : 0, duration);
}
}

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@ -57,7 +57,7 @@ namespace osu.Game.Screens.Play.HUD
{
new OsuSpriteText
{
Text = Name,
Text = Trigger.Name,
Font = OsuFont.Numeric.With(size: 12),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,

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@ -54,8 +54,6 @@ namespace osu.Game.Screens.Play.HUD
Trigger.OnActivate += Activate;
Trigger.OnDeactivate += Deactivate;
Name = trigger.Name;
}
private void increment()