Correctly give note masks a scrolling info

This commit is contained in:
smoogipoo 2018-07-17 16:55:50 +09:00
parent 9b7d01397b
commit 54e288f09b
3 changed files with 40 additions and 14 deletions

View File

@ -10,16 +10,28 @@
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.UI;
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Game.Rulesets.Mania.Configuration;
using osu.Game.Rulesets.Mania.UI;
namespace osu.Game.Rulesets.Mania.Edit
{
public class ManiaHitObjectComposer : HitObjectComposer
{
protected new ManiaConfigManager Config => (ManiaConfigManager)base.Config;
public ManiaHitObjectComposer(Ruleset ruleset)
: base(ruleset)
{
}
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
{
var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
dependencies.CacheAs<IScrollingInfo>(new ManiaScrollingInfo(Config));
return dependencies;
}
protected override RulesetContainer CreateRulesetContainer(Ruleset ruleset, WorkingBeatmap beatmap) => new ManiaEditRulesetContainer(ruleset, beatmap);
protected override IReadOnlyList<ICompositionTool> CompositionTools => new ICompositionTool[]

View File

@ -4,7 +4,6 @@
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics;
using osu.Framework.Input;
@ -35,9 +34,7 @@ public class ManiaRulesetContainer : ScrollingRulesetContainer<ManiaPlayfield, M
public IEnumerable<BarLine> BarLines;
private readonly Bindable<ManiaScrollingDirection> configDirection = new Bindable<ManiaScrollingDirection>();
private ManiaScrollingInfo scrollingInfo;
protected IScrollingInfo ScrollingInfo => scrollingInfo;
protected new ManiaConfigManager Config => (ManiaConfigManager)base.Config;
public ManiaRulesetContainer(Ruleset ruleset, WorkingBeatmap beatmap)
: base(ruleset, beatmap)
@ -74,9 +71,6 @@ public ManiaRulesetContainer(Ruleset ruleset, WorkingBeatmap beatmap)
private void load()
{
BarLines.ForEach(Playfield.Add);
((ManiaConfigManager)Config).BindWith(ManiaSetting.ScrollDirection, configDirection);
configDirection.BindValueChanged(d => scrollingInfo.Direction.Value = (ScrollingDirection)d, true);
}
private DependencyContainer dependencies;
@ -84,7 +78,10 @@ private void load()
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
{
dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
dependencies.CacheAs<IScrollingInfo>(scrollingInfo = new ManiaScrollingInfo());
if (dependencies.Get<ManiaScrollingInfo>() == null)
dependencies.CacheAs<IScrollingInfo>(new ManiaScrollingInfo(Config));
return dependencies;
}
@ -116,11 +113,5 @@ protected override DrawableHitObject<ManiaHitObject> GetVisualRepresentation(Man
protected override Vector2 PlayfieldArea => new Vector2(1, 0.8f);
protected override ReplayInputHandler CreateReplayInputHandler(Replay replay) => new ManiaFramedReplayInputHandler(replay);
private class ManiaScrollingInfo : IScrollingInfo
{
public readonly Bindable<ScrollingDirection> Direction = new Bindable<ScrollingDirection>();
IBindable<ScrollingDirection> IScrollingInfo.Direction => Direction;
}
}
}

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@ -0,0 +1,23 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Configuration;
using osu.Game.Rulesets.Mania.Configuration;
using osu.Game.Rulesets.UI.Scrolling;
namespace osu.Game.Rulesets.Mania.UI
{
public class ManiaScrollingInfo : IScrollingInfo
{
private readonly Bindable<ManiaScrollingDirection> configDirection = new Bindable<ManiaScrollingDirection>();
public readonly Bindable<ScrollingDirection> Direction = new Bindable<ScrollingDirection>();
IBindable<ScrollingDirection> IScrollingInfo.Direction => Direction;
public ManiaScrollingInfo(ManiaConfigManager config)
{
config.BindWith(ManiaSetting.ScrollDirection, configDirection);
configDirection.BindValueChanged(v => Direction.Value = (ScrollingDirection)v);
}
}
}