mirror of
https://github.com/ppy/osu
synced 2025-02-13 16:47:38 +00:00
Fade in HitRenderer post entering animation.
This commit is contained in:
parent
53c491d4ef
commit
54d1afb655
@ -292,6 +292,10 @@ namespace osu.Game.Screens.Play
|
||||
sourceClock.Start();
|
||||
initializeSkipButton();
|
||||
});
|
||||
|
||||
//keep in mind this is using the interpolatedSourceClock so won't be run as early as we may expect.
|
||||
HitRenderer.Alpha = 0;
|
||||
HitRenderer.FadeIn(750, EasingTypes.OutQuint);
|
||||
}
|
||||
|
||||
protected override void OnSuspending(Screen next)
|
||||
|
Loading…
Reference in New Issue
Block a user