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https://github.com/ppy/osu
synced 2024-12-23 23:33:36 +00:00
Add support for --sdl command line arg
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parent
8432e634dc
commit
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20
.idea/.idea.osu.Desktop/.idea/runConfigurations/osu_SDL.xml
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20
.idea/.idea.osu.Desktop/.idea/runConfigurations/osu_SDL.xml
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@ -0,0 +1,20 @@
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<component name="ProjectRunConfigurationManager">
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<configuration default="false" name="osu! SDL" type="DotNetProject" factoryName=".NET Project" folderName="osu!">
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<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp3.0/osu!.dll" />
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<option name="PROGRAM_PARAMETERS" value="--sdl" />
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<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop" />
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<option name="PASS_PARENT_ENVS" value="1" />
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<option name="USE_EXTERNAL_CONSOLE" value="0" />
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<option name="USE_MONO" value="0" />
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<option name="RUNTIME_ARGUMENTS" value="" />
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<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Desktop/osu.Desktop.csproj" />
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<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
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<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
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<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
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<option name="PROJECT_KIND" value="DotNetCore" />
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<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.0" />
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<method v="2">
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<option name="Build" enabled="true" />
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</method>
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</configuration>
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</component>
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@ -22,8 +22,9 @@ namespace osu.Desktop
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{
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// Back up the cwd before DesktopGameHost changes it
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var cwd = Environment.CurrentDirectory;
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bool useSdl = args.Contains("--sdl");
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using (DesktopGameHost host = Host.GetSuitableHost(@"osu", true))
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using (DesktopGameHost host = Host.GetSuitableHost(@"osu", true, useSdl: useSdl))
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{
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host.ExceptionThrown += handleException;
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