mirror of https://github.com/ppy/osu synced 2024-12-18 04:46:09 +00:00

Move SpinnerNoBlink to OsuSkinConfiguration

This commit is contained in:
Max Hübner 2020-09-28 12:24:30 +02:00
parent 40a4654ef9
commit 54852991f3
3 changed files with 4 additions and 5 deletions

View File

@ -12,7 +12,6 @@ using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects.Drawables; using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Skinning; using osu.Game.Skinning;
using osuTK; using osuTK;
using static osu.Game.Skinning.LegacySkinConfiguration;
namespace osu.Game.Rulesets.Osu.Skinning namespace osu.Game.Rulesets.Osu.Skinning
{ {
@ -34,7 +33,7 @@ namespace osu.Game.Rulesets.Osu.Skinning
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(ISkinSource source, DrawableHitObject drawableObject) private void load(ISkinSource source, DrawableHitObject drawableObject)
{ {
spinnerBlink = !source.GetConfig<LegacySetting, bool>(LegacySetting.SpinnerNoBlink)?.Value ?? true; spinnerBlink = !source.GetConfig<OsuSkinConfiguration, bool>(OsuSkinConfiguration.SpinnerNoBlink)?.Value ?? true;
drawableSpinner = (DrawableSpinner)drawableObject; drawableSpinner = (DrawableSpinner)drawableObject;

View File

@ -14,6 +14,7 @@ namespace osu.Game.Rulesets.Osu.Skinning
CursorRotate, CursorRotate,
HitCircleOverlayAboveNumber, HitCircleOverlayAboveNumber,
HitCircleOverlayAboveNumer, // Some old skins will have this typo HitCircleOverlayAboveNumer, // Some old skins will have this typo
SpinnerFrequencyModulate SpinnerFrequencyModulate,
SpinnerNoBlink
} }
} }

View File

@ -18,8 +18,7 @@ namespace osu.Game.Skinning
ComboPrefix, ComboPrefix,
ComboOverlap, ComboOverlap,
AnimationFramerate, AnimationFramerate,
LayeredHitSounds, LayeredHitSounds
SpinnerNoBlink
} }
} }
} }