Remove useless `ClearTransforms`

The transforms are cleared by DHO before `ApplyCustomUpdateState` is invoked.
This commit is contained in:
ekrctb 2021-06-09 16:50:13 +09:00
parent 610cdaea98
commit 5418e895ae
1 changed files with 0 additions and 2 deletions

View File

@ -148,8 +148,6 @@ private void updateStateTransforms(DrawableHitObject drawableHitObject, ArmedSta
{ {
const double legacy_fade_duration = 240; const double legacy_fade_duration = 240;
ClearTransforms(true);
using (BeginAbsoluteSequence(drawableObject.HitStateUpdateTime)) using (BeginAbsoluteSequence(drawableObject.HitStateUpdateTime))
{ {
switch (state) switch (state)