Remove useless `ClearTransforms`

The transforms are cleared by DHO before `ApplyCustomUpdateState` is invoked.
This commit is contained in:
ekrctb 2021-06-09 16:50:13 +09:00
parent 610cdaea98
commit 5418e895ae
1 changed files with 0 additions and 2 deletions

View File

@ -148,8 +148,6 @@ private void updateStateTransforms(DrawableHitObject drawableHitObject, ArmedSta
{
const double legacy_fade_duration = 240;
ClearTransforms(true);
using (BeginAbsoluteSequence(drawableObject.HitStateUpdateTime))
{
switch (state)