Move implementtaion detail to inline comment

This commit is contained in:
Salman Ahmed 2022-03-11 18:34:22 +03:00
parent 5b70139b33
commit 53c57661c7

View File

@ -93,9 +93,7 @@ namespace osu.Game.Overlays.Chat
/// <summary>
/// Processes any pending message in <see cref="highlightedMessage"/>.
/// </summary>
/// <remarks>
/// <see cref="CompositeDrawable.ScheduleAfterChildren"/> is for ensuring the scroll flow has updated with any new chat lines.
/// </remarks>
// ScheduleAfterChildren is for ensuring the scroll flow has updated with any new chat lines.
private void processMessageHighlighting() => SchedulerAfterChildren.AddOnce(() =>
{
if (highlightedMessage.Value == null)