Don't show update button when updates are not feasible

This commit is contained in:
Dean Herbert 2020-06-15 22:19:11 +09:00
parent d2155c3da3
commit 53b7057ee0

View File

@ -30,16 +30,18 @@ namespace osu.Game.Overlays.Settings.Sections.General
Bindable = config.GetBindable<ReleaseStream>(OsuSetting.ReleaseStream), Bindable = config.GetBindable<ReleaseStream>(OsuSetting.ReleaseStream),
}); });
// We should only display the button for UpdateManagers that do check for updates if (updateManager.CanCheckForUpdate)
Add(checkForUpdatesButton = new SettingsButton
{ {
Text = "Check for updates", Add(checkForUpdatesButton = new SettingsButton
Action = () =>
{ {
checkForUpdatesButton.Enabled.Value = false; Text = "Check for updates",
Task.Run(updateManager.CheckForUpdateAsync).ContinueWith(t => Schedule(() => checkForUpdatesButton.Enabled.Value = true)); Action = () =>
} {
}); checkForUpdatesButton.Enabled.Value = false;
Task.Run(updateManager.CheckForUpdateAsync).ContinueWith(t => Schedule(() => checkForUpdatesButton.Enabled.Value = true));
}
});
}
if (RuntimeInfo.IsDesktop) if (RuntimeInfo.IsDesktop)
{ {