mirror of https://github.com/ppy/osu
Rename Mod
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@ -16,13 +16,13 @@
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namespace osu.Game.Rulesets.Osu.Mods
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{
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public class OsuModGhost : Mod, IUpdatableByPlayfield, IApplicableToScoreProcessor
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public class OsuModNoScope : Mod, IUpdatableByPlayfield, IApplicableToScoreProcessor
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{
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public const float CURSOR_ALPHA_TRANSITION_DURATION = 100;
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public override string Name => "Ghost";
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public override string Acronym => "GS";
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public override string Name => "No Scope";
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public override string Acronym => "NS";
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public override ModType Type => ModType.Fun;
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public override IconUsage? Icon => FontAwesome.Solid.Ghost;
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public override IconUsage? Icon => FontAwesome.Solid.EyeSlash;
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public override string Description => "Where's the cursor?";
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public override double ScoreMultiplier => 1;
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private readonly BindableFloat cursorAlpha = new BindableFloat();
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@ -192,7 +192,7 @@ public override IEnumerable<Mod> GetModsFor(ModType type)
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new OsuModBarrelRoll(),
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new OsuModApproachDifferent(),
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new OsuModMuted(),
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new OsuModGhost(),
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new OsuModNoScope(),
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};
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case ModType.System:
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