Set the beatmap locally available for participants list tests

This commit is contained in:
Dean Herbert 2023-06-29 13:17:42 +09:00
parent 5d209b3ffc
commit 537404440d

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@ -383,6 +383,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
}); });
AddUntilStep("wait for list to load", () => participantsList?.IsLoaded == true); AddUntilStep("wait for list to load", () => participantsList?.IsLoaded == true);
AddStep("set beatmap available", () => MultiplayerClient.ChangeBeatmapAvailability(BeatmapAvailability.LocallyAvailable()));
} }
private void checkProgressBarVisibility(bool visible) => private void checkProgressBarVisibility(bool visible) =>