Set the beatmap locally available for participants list tests

This commit is contained in:
Dean Herbert 2023-06-29 13:17:42 +09:00
parent 5d209b3ffc
commit 537404440d
1 changed files with 2 additions and 0 deletions

View File

@ -383,6 +383,8 @@ private void createNewParticipantsList()
});
AddUntilStep("wait for list to load", () => participantsList?.IsLoaded == true);
AddStep("set beatmap available", () => MultiplayerClient.ChangeBeatmapAvailability(BeatmapAvailability.LocallyAvailable()));
}
private void checkProgressBarVisibility(bool visible) =>