diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SpinnerRotationTracker.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SpinnerRotationTracker.cs index 31ab76cc0a..f82003edb8 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SpinnerRotationTracker.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SpinnerRotationTracker.cs @@ -8,6 +8,7 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Input.Events; using osu.Framework.Utils; +using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Screens.Play; using osuTK; @@ -22,6 +23,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces public SpinnerRotationTracker(DrawableSpinner drawableSpinner) { this.drawableSpinner = drawableSpinner; + drawableSpinner.HitObjectApplied += resetState; RelativeSizeAxes = Axes.Both; } @@ -107,5 +109,22 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces // (see: ModTimeRamp) drawableSpinner.Result.RateAdjustedRotation += (float)(Math.Abs(angle) * (gameplayClock?.TrueGameplayRate ?? Clock.Rate)); } + + private void resetState(DrawableHitObject obj) + { + Tracking = false; + IsSpinning.Value = false; + mousePosition = default; + lastAngle = currentRotation = Rotation = 0; + rotationTransferred = false; + } + + protected override void Dispose(bool isDisposing) + { + base.Dispose(isDisposing); + + if (drawableSpinner != null) + drawableSpinner.HitObjectApplied -= resetState; + } } }