mirror of https://github.com/ppy/osu
Fix mod icons in ModSelect being loaded in a blocking fashion
This commit is contained in:
parent
35ce032be1
commit
52ca5f9c00
|
@ -10,6 +10,7 @@
|
|||
using System;
|
||||
using System.Linq;
|
||||
using System.Collections.Generic;
|
||||
using System.Threading;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
|
@ -33,6 +34,8 @@ public string Header
|
|||
|
||||
public IEnumerable<Mod> SelectedMods => buttons.Select(b => b.SelectedMod).Where(m => m != null);
|
||||
|
||||
private CancellationTokenSource modsLoadCts;
|
||||
|
||||
public IEnumerable<Mod> Mods
|
||||
{
|
||||
set
|
||||
|
@ -48,7 +51,9 @@ public IEnumerable<Mod> Mods
|
|||
};
|
||||
}).ToArray();
|
||||
|
||||
ButtonsContainer.Children = modContainers;
|
||||
modsLoadCts?.Cancel();
|
||||
LoadComponentsAsync(modContainers, c => ButtonsContainer.ChildrenEnumerable = c, (modsLoadCts = new CancellationTokenSource()).Token);
|
||||
|
||||
buttons = modContainers.OfType<ModButton>().ToArray();
|
||||
|
||||
if (value.Any())
|
||||
|
|
Loading…
Reference in New Issue