mirror of
https://github.com/ppy/osu
synced 2025-01-10 08:09:40 +00:00
Merge pull request #9841 from peppy/fix-spinner-appear-duration
Adjust legacy skin spinners fade in time to match osu-stable
This commit is contained in:
commit
52ad856ee5
@ -79,8 +79,8 @@ namespace osu.Game.Rulesets.Osu.Skinning
|
||||
{
|
||||
var spinner = (Spinner)drawableSpinner.HitObject;
|
||||
|
||||
using (BeginAbsoluteSequence(spinner.StartTime - spinner.TimePreempt / 2, true))
|
||||
this.FadeInFromZero(spinner.TimePreempt / 2);
|
||||
using (BeginAbsoluteSequence(spinner.StartTime - spinner.TimeFadeIn / 2, true))
|
||||
this.FadeInFromZero(spinner.TimeFadeIn / 2);
|
||||
|
||||
fixedMiddle.FadeColour(Color4.White);
|
||||
using (BeginAbsoluteSequence(spinner.StartTime, true))
|
||||
|
@ -85,8 +85,8 @@ namespace osu.Game.Rulesets.Osu.Skinning
|
||||
{
|
||||
var spinner = drawableSpinner.HitObject;
|
||||
|
||||
using (BeginAbsoluteSequence(spinner.StartTime - spinner.TimePreempt / 2, true))
|
||||
this.FadeInFromZero(spinner.TimePreempt / 2);
|
||||
using (BeginAbsoluteSequence(spinner.StartTime - spinner.TimeFadeIn / 2, true))
|
||||
this.FadeInFromZero(spinner.TimeFadeIn / 2);
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
|
Loading…
Reference in New Issue
Block a user