diff --git a/osu.Game/Overlays/BeatmapListing/Panels/PlayButton.cs b/osu.Game/Overlays/BeatmapListing/Panels/PlayButton.cs index e95fdeecf4..04df27ce52 100644 --- a/osu.Game/Overlays/BeatmapListing/Panels/PlayButton.cs +++ b/osu.Game/Overlays/BeatmapListing/Panels/PlayButton.cs @@ -142,7 +142,9 @@ namespace osu.Game.Overlays.BeatmapListing.Panels AddInternal(preview); loading = false; - preview.Stopped += () => Playing.Value = false; + // make sure that the update of value of Playing (and the ensuing value change callbacks) + // are marshaled back to the update thread. + preview.Stopped += () => Schedule(() => Playing.Value = false); // user may have changed their mind. if (Playing.Value)