mirror of https://github.com/ppy/osu
Add open/close sounds to context menus
This commit is contained in:
parent
4620ba8787
commit
52400961f6
|
@ -1,6 +1,8 @@
|
|||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
|
@ -68,13 +70,40 @@ protected override void LoadComplete()
|
|||
);
|
||||
}
|
||||
|
||||
private class MyContextMenuContainer : Container, IHasContextMenu
|
||||
private static MenuItem[] makeMenu()
|
||||
{
|
||||
public MenuItem[] ContextMenuItems => new MenuItem[]
|
||||
return new MenuItem[]
|
||||
{
|
||||
new OsuMenuItem(@"Some option"),
|
||||
new OsuMenuItem(@"Highlighted option", MenuItemType.Highlighted),
|
||||
new OsuMenuItem(@"Another option"),
|
||||
new OsuMenuItem(@"Nested option >")
|
||||
{
|
||||
Items = new MenuItem[]
|
||||
{
|
||||
new OsuMenuItem(@"Sub-One"),
|
||||
new OsuMenuItem(@"Sub-Two"),
|
||||
new OsuMenuItem(@"Sub-Three"),
|
||||
new OsuMenuItem(@"Sub-Nested option >")
|
||||
{
|
||||
Items = new MenuItem[]
|
||||
{
|
||||
new OsuMenuItem(@"Double Sub-One"),
|
||||
new OsuMenuItem(@"Double Sub-Two"),
|
||||
new OsuMenuItem(@"Double Sub-Three"),
|
||||
new OsuMenuItem(@"Sub-Sub-Nested option >")
|
||||
{
|
||||
Items = new MenuItem[]
|
||||
{
|
||||
new OsuMenuItem(@"Too Deep One"),
|
||||
new OsuMenuItem(@"Too Deep Two"),
|
||||
new OsuMenuItem(@"Too Deep Three"),
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
new OsuMenuItem(@"Choose me please"),
|
||||
new OsuMenuItem(@"And me too"),
|
||||
new OsuMenuItem(@"Trying to fill"),
|
||||
|
@ -82,17 +111,29 @@ private class MyContextMenuContainer : Container, IHasContextMenu
|
|||
};
|
||||
}
|
||||
|
||||
private class MyContextMenuContainer : Container, IHasContextMenu
|
||||
{
|
||||
public MenuItem[] ContextMenuItems => makeMenu();
|
||||
}
|
||||
|
||||
private class AnotherContextMenuContainer : Container, IHasContextMenu
|
||||
{
|
||||
public MenuItem[] ContextMenuItems => new MenuItem[]
|
||||
public MenuItem[] ContextMenuItems
|
||||
{
|
||||
new OsuMenuItem(@"Simple option"),
|
||||
new OsuMenuItem(@"Simple very very long option"),
|
||||
new OsuMenuItem(@"Change width", MenuItemType.Highlighted, () => this.ResizeWidthTo(Width * 2, 100, Easing.OutQuint)),
|
||||
new OsuMenuItem(@"Change height", MenuItemType.Highlighted, () => this.ResizeHeightTo(Height * 2, 100, Easing.OutQuint)),
|
||||
new OsuMenuItem(@"Change width back", MenuItemType.Destructive, () => this.ResizeWidthTo(Width / 2, 100, Easing.OutQuint)),
|
||||
new OsuMenuItem(@"Change height back", MenuItemType.Destructive, () => this.ResizeHeightTo(Height / 2, 100, Easing.OutQuint)),
|
||||
};
|
||||
get
|
||||
{
|
||||
List<MenuItem> items = makeMenu().ToList();
|
||||
items.AddRange(new MenuItem[]
|
||||
{
|
||||
new OsuMenuItem(@"Change width", MenuItemType.Highlighted, () => this.ResizeWidthTo(Width * 2, 100, Easing.OutQuint)),
|
||||
new OsuMenuItem(@"Change height", MenuItemType.Highlighted, () => this.ResizeHeightTo(Height * 2, 100, Easing.OutQuint)),
|
||||
new OsuMenuItem(@"Change width back", MenuItemType.Destructive, () => this.ResizeWidthTo(Width / 2, 100, Easing.OutQuint)),
|
||||
new OsuMenuItem(@"Change height back", MenuItemType.Destructive, () => this.ResizeHeightTo(Height / 2, 100, Easing.OutQuint)),
|
||||
});
|
||||
|
||||
return items.ToArray();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -9,6 +9,6 @@ namespace osu.Game.Graphics.Cursor
|
|||
{
|
||||
public class OsuContextMenuContainer : ContextMenuContainer
|
||||
{
|
||||
protected override Menu CreateMenu() => new OsuContextMenu();
|
||||
protected override Menu CreateMenu() => new OsuContextMenu(true);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -3,6 +3,9 @@
|
|||
|
||||
using osuTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
|
@ -13,8 +16,16 @@ namespace osu.Game.Graphics.UserInterface
|
|||
public class OsuContextMenu : OsuMenu
|
||||
{
|
||||
private const int fade_duration = 250;
|
||||
private Sample sampleOpen;
|
||||
private Sample sampleClose;
|
||||
private Sample sampleClick;
|
||||
|
||||
public OsuContextMenu()
|
||||
// todo: this shouldn't be required after https://github.com/ppy/osu-framework/issues/4519 is fixed.
|
||||
private bool wasOpened;
|
||||
private readonly bool playClickSample;
|
||||
private readonly Menu parentMenu;
|
||||
|
||||
public OsuContextMenu(bool playClickSample = false, Menu parentMenu = null)
|
||||
: base(Direction.Vertical)
|
||||
{
|
||||
MaskingContainer.CornerRadius = 5;
|
||||
|
@ -28,17 +39,49 @@ public OsuContextMenu()
|
|||
ItemsContainer.Padding = new MarginPadding { Vertical = DrawableOsuMenuItem.MARGIN_VERTICAL };
|
||||
|
||||
MaxHeight = 250;
|
||||
|
||||
this.playClickSample = playClickSample;
|
||||
this.parentMenu = parentMenu;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
private void load(OsuColour colours, AudioManager audio)
|
||||
{
|
||||
BackgroundColour = colours.ContextMenuGray;
|
||||
sampleClick = audio.Samples.Get($"UI/{HoverSampleSet.Default.GetDescription()}-select");
|
||||
sampleOpen = audio.Samples.Get(@"UI/dropdown-open");
|
||||
sampleClose = audio.Samples.Get(@"UI/dropdown-close");
|
||||
}
|
||||
|
||||
protected override void AnimateOpen() => this.FadeIn(fade_duration, Easing.OutQuint);
|
||||
protected override void AnimateClose() => this.FadeOut(fade_duration, Easing.OutQuint);
|
||||
protected override void AnimateOpen()
|
||||
{
|
||||
this.FadeIn(fade_duration, Easing.OutQuint);
|
||||
|
||||
protected override Menu CreateSubMenu() => new OsuContextMenu();
|
||||
if (playClickSample)
|
||||
sampleClick?.Play();
|
||||
|
||||
if (!wasOpened)
|
||||
sampleOpen?.Play();
|
||||
|
||||
wasOpened = true;
|
||||
}
|
||||
|
||||
protected override void AnimateClose()
|
||||
{
|
||||
this.FadeOut(fade_duration, Easing.OutQuint);
|
||||
|
||||
if (parentMenu?.State == MenuState.Closed)
|
||||
{
|
||||
wasOpened = false;
|
||||
return;
|
||||
}
|
||||
|
||||
if (wasOpened)
|
||||
sampleClose?.Play();
|
||||
|
||||
wasOpened = false;
|
||||
}
|
||||
|
||||
protected override Menu CreateSubMenu() => new OsuContextMenu(false, this);
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue