From 508b92e611c3c20ffa4a7bbdecd64b2f3db42586 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 27 Jan 2020 15:57:55 +0900 Subject: [PATCH] Update beat divisor colours to be more distinguishable Close to osu-stable --- osu.Game/Screens/Edit/BindableBeatDivisor.cs | 15 +++++++++------ 1 file changed, 9 insertions(+), 6 deletions(-) diff --git a/osu.Game/Screens/Edit/BindableBeatDivisor.cs b/osu.Game/Screens/Edit/BindableBeatDivisor.cs index ce95d81f54..e8f7c75cc1 100644 --- a/osu.Game/Screens/Edit/BindableBeatDivisor.cs +++ b/osu.Game/Screens/Edit/BindableBeatDivisor.cs @@ -1,4 +1,4 @@ -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; @@ -52,29 +52,32 @@ public static ColourInfo GetColourFor(int beatDivisor, OsuColour colours) { switch (beatDivisor) { + case 1: + return Color4.White; + case 2: - return colours.BlueLight; + return colours.Red; case 4: return colours.Blue; case 8: - return colours.BlueDarker; + return colours.Yellow; case 16: return colours.PurpleDark; case 3: - return colours.YellowLight; + return colours.Purple; case 6: - return colours.Yellow; + return colours.YellowDark; case 12: return colours.YellowDarker; default: - return Color4.White; + return Color4.Red; } } }