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Fix some identifiers using shortened naming
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parent
7de43e3aba
commit
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@ -208,10 +208,10 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
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{
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if (Match.Round.Value == null) return;
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int instaWinAmount = Match.Round.Value.BestOf.Value / 2;
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int instantWinAmount = Match.Round.Value.BestOf.Value / 2;
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Match.Completed.Value = Match.Round.Value.BestOf.Value > 0
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&& (Match.Team1Score.Value + Match.Team2Score.Value >= Match.Round.Value.BestOf.Value || Match.Team1Score.Value > instaWinAmount || Match.Team2Score.Value > instaWinAmount);
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&& (Match.Team1Score.Value + Match.Team2Score.Value >= Match.Round.Value.BestOf.Value || Match.Team1Score.Value > instantWinAmount || Match.Team2Score.Value > instantWinAmount);
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}
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protected override void LoadComplete()
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@ -235,9 +235,9 @@ namespace osu.Game.IO.Legacy
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if (typeName.Contains("System.Collections.Generic") && typeName.Contains("[["))
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{
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string[] splitTyps = typeName.Split('[');
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string[] splitTypes = typeName.Split('[');
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foreach (string typ in splitTyps)
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foreach (string typ in splitTypes)
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{
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if (typ.Contains("Version"))
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{
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