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Use 'Soft' hover/select samples for EditorTable row selection
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@ -9,6 +9,7 @@ using osu.Framework.Input.Events;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Overlays;
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using osuTK.Graphics;
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@ -64,6 +65,7 @@ namespace osu.Game.Screens.Edit
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private EditorClock clock { get; set; }
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public RowBackground(object item)
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: base(HoverSampleSet.Soft)
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{
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Item = item;
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