BeatmapSkin -> LegacyBeatmapSkin

This commit is contained in:
Dean Herbert 2018-03-22 12:50:48 +09:00
parent c5eecae32f
commit 504c3ff0ba
3 changed files with 4 additions and 4 deletions

View File

@ -110,7 +110,7 @@ protected override Skin GetSkin()
Skin skin;
try
{
skin = new BeatmapSkin(BeatmapInfo, store, audioManager);
skin = new LegacyBeatmapSkin(BeatmapInfo, store, audioManager);
}
catch (Exception e)
{

View File

@ -7,9 +7,9 @@
namespace osu.Game.Skinning
{
public class BeatmapSkin : LegacySkin
public class LegacyBeatmapSkin : LegacySkin
{
public BeatmapSkin(BeatmapInfo beatmap, IResourceStore<byte[]> storage, AudioManager audioManager)
public LegacyBeatmapSkin(BeatmapInfo beatmap, IResourceStore<byte[]> storage, AudioManager audioManager)
: base(createSkinInfo(beatmap), new LegacySkinResourceStore<BeatmapSetFileInfo>(beatmap.BeatmapSet, storage), audioManager, beatmap.Path)
{
}

View File

@ -871,7 +871,7 @@
<Compile Include="Screens\Tournament\Teams\DrawingsTeam.cs" />
<Compile Include="Screens\Tournament\Teams\ITeamList.cs" />
<Compile Include="Screens\Tournament\Teams\StorageBackedTeamList.cs" />
<Compile Include="Skinning\BeatmapSkin.cs" />
<Compile Include="Skinning\LegacyBeatmapSkin.cs" />
<Compile Include="Skinning\DefaultSkin.cs" />
<Compile Include="Skinning\LegacySkin.cs" />
<Compile Include="Skinning\LegacySkinDecoder.cs" />