Merge pull request #7546 from Game4all/online-container

Add a container type to easily hide online content when not online
This commit is contained in:
Dean Herbert 2020-02-14 16:00:17 +09:00 committed by GitHub
commit 4fbf85505c
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
5 changed files with 201 additions and 4 deletions

View File

@ -0,0 +1,97 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online;
using osu.Game.Online.API;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual.Online
{
[TestFixture]
public class TestSceneOnlineViewContainer : OsuTestScene
{
private readonly TestOnlineViewContainer onlineView;
public TestSceneOnlineViewContainer()
{
Child = new Container
{
RelativeSizeAxes = Axes.Both,
Child = onlineView = new TestOnlineViewContainer()
};
}
[Test]
public void TestOnlineStateVisibility()
{
AddStep("set status to online", () => ((DummyAPIAccess)API).State = APIState.Online);
AddUntilStep("children are visible", () => onlineView.ViewTarget.IsPresent);
AddUntilStep("loading animation is not visible", () => !onlineView.LoadingAnimation.IsPresent);
}
[Test]
public void TestOfflineStateVisibility()
{
AddStep("set status to offline", () => ((DummyAPIAccess)API).State = APIState.Offline);
AddUntilStep("children are not visible", () => !onlineView.ViewTarget.IsPresent);
AddUntilStep("loading animation is not visible", () => !onlineView.LoadingAnimation.IsPresent);
}
[Test]
public void TestConnectingStateVisibility()
{
AddStep("set status to connecting", () => ((DummyAPIAccess)API).State = APIState.Connecting);
AddUntilStep("children are not visible", () => !onlineView.ViewTarget.IsPresent);
AddUntilStep("loading animation is visible", () => onlineView.LoadingAnimation.IsPresent);
}
[Test]
public void TestFailingStateVisibility()
{
AddStep("set status to failing", () => ((DummyAPIAccess)API).State = APIState.Failing);
AddUntilStep("children are not visible", () => !onlineView.ViewTarget.IsPresent);
AddUntilStep("loading animation is visible", () => onlineView.LoadingAnimation.IsPresent);
}
private class TestOnlineViewContainer : OnlineViewContainer
{
public new LoadingAnimation LoadingAnimation => base.LoadingAnimation;
public CompositeDrawable ViewTarget => base.Content;
public TestOnlineViewContainer()
: base(@"Please sign in to view dummy test content")
{
RelativeSizeAxes = Axes.Both;
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Blue.Opacity(0.8f),
},
new OsuSpriteText
{
Text = "dummy online content",
Font = OsuFont.Default.With(size: 40),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
}
};
}
}
}
}

View File

@ -33,7 +33,7 @@ namespace osu.Game.Online.API
public APIState State
{
get => state;
private set
set
{
if (state == value)
return;

View File

@ -152,7 +152,7 @@ namespace osu.Game.Online.Leaderboards
break;
case PlaceholderState.NotLoggedIn:
replacePlaceholder(new LoginPlaceholder());
replacePlaceholder(new LoginPlaceholder(@"Please sign in to view online leaderboards!"));
break;
case PlaceholderState.NotSupporter:

View File

@ -0,0 +1,100 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API;
using osu.Game.Online.Placeholders;
namespace osu.Game.Online
{
/// <summary>
/// A <see cref="Container"/> for displaying online content which require a local user to be logged in.
/// Shows its children only when the local user is logged in and supports displaying a placeholder if not.
/// </summary>
public abstract class OnlineViewContainer : Container, IOnlineComponent
{
protected LoadingAnimation LoadingAnimation { get; private set; }
protected override Container<Drawable> Content { get; } = new Container { RelativeSizeAxes = Axes.Both };
private readonly string placeholderMessage;
private Placeholder placeholder;
private const double transform_duration = 300;
[Resolved]
protected IAPIProvider API { get; private set; }
protected OnlineViewContainer(string placeholderMessage)
{
this.placeholderMessage = placeholderMessage;
}
[BackgroundDependencyLoader]
private void load()
{
InternalChildren = new Drawable[]
{
Content,
placeholder = new LoginPlaceholder(placeholderMessage),
LoadingAnimation = new LoadingAnimation
{
Alpha = 0,
}
};
}
protected override void LoadComplete()
{
base.LoadComplete();
API.Register(this);
}
public virtual void APIStateChanged(IAPIProvider api, APIState state)
{
switch (state)
{
case APIState.Offline:
PopContentOut(Content);
placeholder.ScaleTo(0.8f).Then().ScaleTo(1, 3 * transform_duration, Easing.OutQuint);
placeholder.FadeInFromZero(2 * transform_duration, Easing.OutQuint);
LoadingAnimation.Hide();
break;
case APIState.Online:
PopContentIn(Content);
placeholder.FadeOut(transform_duration / 2, Easing.OutQuint);
LoadingAnimation.Hide();
break;
case APIState.Failing:
case APIState.Connecting:
PopContentOut(Content);
LoadingAnimation.Show();
placeholder.FadeOut(transform_duration / 2, Easing.OutQuint);
break;
}
}
/// <summary>
/// Applies a transform to the online content to make it hidden.
/// </summary>
protected virtual void PopContentOut(Drawable content) => content.FadeOut(transform_duration / 2, Easing.OutQuint);
/// <summary>
/// Applies a transform to the online content to make it visible.
/// </summary>
protected virtual void PopContentIn(Drawable content) => content.FadeIn(transform_duration, Easing.OutQuint);
protected override void Dispose(bool isDisposing)
{
API?.Unregister(this);
base.Dispose(isDisposing);
}
}
}

View File

@ -14,7 +14,7 @@ namespace osu.Game.Online.Placeholders
[Resolved(CanBeNull = true)]
private LoginOverlay login { get; set; }
public LoginPlaceholder()
public LoginPlaceholder(string actionMessage)
{
AddIcon(FontAwesome.Solid.UserLock, cp =>
{
@ -22,7 +22,7 @@ namespace osu.Game.Online.Placeholders
cp.Padding = new MarginPadding { Right = 10 };
});
AddText(@"Please sign in to view online leaderboards!");
AddText(actionMessage);
}
protected override bool OnMouseDown(MouseDownEvent e)