Update existing triangle buttons to use RoundedButton

This commit is contained in:
Dean Herbert 2022-11-24 15:08:03 +09:00
parent 40f706155f
commit 4fbca4037c

View File

@ -1,42 +1,14 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Localisation;
using osu.Game.Graphics.Backgrounds;
using osu.Game.Graphics.UserInterfaceV2;
namespace osu.Game.Graphics.UserInterface
{
/// <summary>
/// A button with moving triangles in the background.
/// </summary>
public class TriangleButton : OsuButton, IFilterable
public class TriangleButton : RoundedButton
{
protected Triangles Triangles { get; private set; }
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Add(Triangles = new Triangles
{
RelativeSizeAxes = Axes.Both,
ColourDark = colours.BlueDarker,
ColourLight = colours.Blue,
});
}
public virtual IEnumerable<LocalisableString> FilterTerms => new[] { Text };
public bool MatchingFilter
{
set => this.FadeTo(value ? 1 : 0);
}
public bool FilteringActive { get; set; }
}
}