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@ -64,17 +64,17 @@ namespace osu.Game.Screens
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/// </summary>
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protected UserActivity ScreenActivity
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{
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get => activity;
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get => screenActivity;
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set
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{
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if (value == activity) return;
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if (value == screenActivity) return;
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activity = value;
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setUserActivity(activity);
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screenActivity = value;
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setUserActivity(screenActivity);
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}
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}
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private UserActivity activity;
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private UserActivity screenActivity;
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/// <summary>
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/// Whether to disallow changes to game-wise Beatmap/Ruleset bindables for this screen (and all children).
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@ -122,11 +122,11 @@ namespace osu.Game.Screens
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Anchor = Anchor.Centre;
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Origin = Anchor.Centre;
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activity = null;
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screenActivity = null;
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}
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[BackgroundDependencyLoader(true)]
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private void load(OsuGame osu, AudioManager audio, IAPIProvider provider)
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private void load(OsuGame osu, AudioManager audio)
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{
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sampleExit = audio.Samples.Get(@"UI/screen-back");
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}
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@ -152,7 +152,7 @@ namespace osu.Game.Screens
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sampleExit?.Play();
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applyArrivingDefaults(true);
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setUserActivity(activity);
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setUserActivity(screenActivity);
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base.OnResuming(last);
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}
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